trlatimer的最近内容

  1. Need More Info game crashes 100% everytime after daily gold change making the game unplayable

    I'm getting the crash in the beta as well. I'm not certain it is after daily payout but it is still visible when the game crashes. All I know is my save is now trash and I was stupid enough to not save a backup save for 2 hours. I submitted my crash report as well.
  2. Need More Info BSOD

    I am also experiencing this since I updated to 1.0.9. I'm on beta now and still experiencing it.

    EDIT: I played some more and experienced this again. I am able to reliably get a BSOD while playing Bannerlord within 30 minutes. Sometimes, my computer encounters 2-3 blue screens before hitting windows recovery in order to be able to boot up again. With the most recent blue screens, I was seeing the KERNEL_SECURITY_CHECK_FAILURE error. When I had more than one screen consecutively the second error was MEMORY_MANAGEMENT. This is leading me to think there is likely a memory leak within the game that is causing the system crashes. This has made the game unplayable for me unless I bounce back to 1.0.8.
  3. Need More Info Dialog Freeze with Overprice Raw Materials Quest

    I have encountered this bug on two occasions. It isn't quite a crash but it does require me to close my campaign and go back to the main menu in order to get out of it. I started a quest with Orunhard the Brewer in Sargot to obtain 3 sheep. I left, got the sheep, and upon return while talking to...
  4. My thoughts on the Faction Snowball effect. Campaigns should go on forever!

    now that they added the lords defecting modifier to make it less likely, ive noticed a more balanced map. My faction is doing way better, from what i assume is me clearing out bandits constantly, so if they add the lords not going bankrupt thing I think we could see a stable calradia

    I didn't realize they made them less likely to defect. I might have to try another campaign then. I think they should also go back to the warband style of not allowing AI to take fiefs with them when they leave. I think that would significantly slow things down as well.
  5. My thoughts on the Faction Snowball effect. Campaigns should go on forever!

    I read something in another forum that a potential cause to the snowballing is because when an AI lord defects, they take their fiefs with them. This means that when a faction starts losing, a lot of the lords will defect to the winning faction and take their fiefs with them, thus causing that much more power to move with it. It also explains how one moment my Vlandia faction can be very much present then within a year they are gone.

    I think it is related to the Campaign AI option which is present as a string in the xml files so I'm hoping I can find the option itself and reduce it a little to see what happens. They are just too smart so when one starts winning they just keep on going. I think having disadvantaged AI factions group together in alliances to take on a faction that is winning would be an excellent way to handle this as well. It would also make it more difficult for players when they start to snowball other factions and then end up in a war with everyone. Either way, I could play warband for 80+ hours and never have one faction take over everything. I played this for 16 and two factions were eliminated and one faction owned 1/2 the map. 24 hours and they owned 3/4 with only two small factions left to fight them. I created my own kingdom and tried to see what would happen if I fought back to, I had 1000 troops at my doorstep within 3 days and my kingdom was completely gone in 2.
  6. -300 Influence after attacking village to initiate war

    I wanted to start a war with a faction so I attacked a village. I ended up getting -300 influence after doing so. I'm not sure if this is intended or not but it makes things very difficult when you are starting your own kingdom and it takes forever to regain it with the current influence bonuses.
  7. In Progress Cities/villages not recognizing current faction - Stating at war if you are at war with the original owning faction

    I have created my own kingdom at this point so I'm not sure if it changes it since I was a vassal at the time but it does not appear to be occurring when you have your own kingdom. I might be starting a new campaign and can update then.
  8. Game breaking faction/kingdom snowballing balance problem

    +1 for me as well. I thought we couldn't start our own kingdoms so I was late to starting one. By the time I found out, Vlandia was down to 1 city and each empire was down to like 2 or 3 with Battania owning 1/2 the map. I checked their power and it was over 10,000 whereas every other faction was less than 3000. I would say maybe 30-40 hours of gameplay in a campaign before it is pretty much unplayable because a faction is just steamrolling over everyone else.
  9. In Progress Cities/villages not recognizing current faction - Stating at war if you are at war with the original owning faction

    I have noticed on several occasions when trying to get quests that I am denied because I am at war with their faction when my faction are the current owners of the city/village. To replicate: Enter war with another faction Go to a village or city that was originally that factions Attempt to...
  10. Game Crashes whenever I click Done after a loot screen. (READ COMMENTS TO SOLVE)

    This is definitely still a bug. I just had this happen but it is when leaving a trader. I now have to wait out 25 days for the quest to fail since I can't attack bandits or do any trading while it is active.
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