Longbowmen are a special case as the king wanted to make an army of longbowmen, so they were required BY LAW to train and have a bow.
Also, a longbow isn't that expensive or difficult to make.
The most expensive piece of wargear is BY FAR the armor.
Comparatively low quality.
Something like a Gambeson is a decent armor and was probably the most common armor used in armies, especially earlier, since it's cheaper and more protective than leather. Chainmail later became more common.
But the point is that good armor was expensive and soldiers...
A simple truth is that 90% of an army were conscripts/levies - troops with equipment that was practically never of quality.
Only nobles had the best armor, everyone else managed how they could. In fact, mercenaries and professional soldiers were the only one with what you could call "good"...
And soon you realize you have reached the end of content.
There's little beyond the early game.
The game is barren of any real content at this point.
Definitely not worth it at this time, but the potential is there.
Wait a year or two, because I don't see it nearing completion any time soon.
All armies should automatically stop and make a camp at night (and when exhausted) UNLESS forced march is turned on.
Camp followers, logistics should definitely be a thing.
It would be as a simple as
a) pack animmals and supplies with an army
b) automatic supply caravans that travel from...
Modding community is great and all but it should NOT be the role of modders to make the core game playable.
As much as making the game as moddable as possible is a GREAT move that I wholeheartedly approve of, creating an empty, shallow, unfinished box, calling i a full game and letting modders...