Glad to see your progressing smoothly
ares007 说:
Goal 1: I am nearly finished coding the combat mechanics. The main thing I need to do now is implement half-swording (which will be quite important for users of large swords due to another mechanic). There are also maybe a few things to refine the mechanics, but for the most part they are working as intended. I also need to do more extensive testing. So far, I have mainly tested in 1 on 1 situations and have not tested in a large battle situation. The new mechanics will most likely need some balancing.
I have also implemented Papa Lazarou's enhanced combat animations which are really nice. I think the 1-time counters look very good with his animations.
As I said, if you wish to expand your testing team, just give me a call

Any hint of what this 'other mechanic' might be?
I'm really interested in which way you're implementing these 1 time counters (displacing cuts, master cuts) into the current fighting system.
ares007 说:
Goal 2: I have so far implemented a fighting school in Uxkhal with a fight master there. I am not quite finished with the scene editing and have so far not added any dialog to the fighting master. I have however been experimenting with coding to make the fight master demonstrate the new mechanics (by using them on you

) and will soon begin coding training "minigames". After that, I will put all these things as options from dialog.
Getting the art of fighting knocked in your head by a fighting master and then practicing the new techniques in minigames sounds appealing.

Will we be able to also spar with some of the greater swordmasters?
About the 5-time counters: I'm not sure if I get that right but I assume he's referring to a chain of displacing cuts or counters or maybe even combinations in the bind.
Said in more simple words: (1-time)counters for (1-time)counters
ares007 说:
QuailLover 说:
I actually think it would be interesting, if it included a branching story line. About your character becoming a famous duelist, or something like that. Warband needs more story mods.
I probably wasn't going to do exactly what you are thinking, but my long term goal was to implement something that is perhaps similar. Basically you would be able to become a student to a fighting master and you would progress through the ranks until you become a master yourself. Then you would be able to have your own school. Something like that.
There is a mod somewhere here in the forums about travelling in a lords army. Could maybe be an idea to travel as a follower of such a fighting master? Just an idea anyway^^
Addition:Found it. It's called freelancer --> http://forums.taleworlds.com/index.php/topic,174845.msg4199986.html#msg4199986
Glad to find someone willing to dig around in the european martial arts. These were buried way too long and it's a shame only a few theoretical scripts have survived. The Art of Fighting was way more developed than today about already over a thousand years ago. Well, enough lamenting for today^^. I'm glad to see this mod progressing and
Keep up the good work
