For screenshot and recording purposes in multiplayer I'd love to have several options:
- Keybinding that toggles Friendly Troops Banners and HUD only (ui.toggle_ui disables unit selection screen as well)
- Option to have friendly troops banners show only when pressing ALT.
Summary: Batannian Fringed Steel Cap With Cheek Guards clipping with hair #5
How to Reproduce: Equip the helmet, join a server. Doesn't clip in the armory view.
Media (Screenshots & Video):
+1 I'd like to see this feature as well. Or at least an option to have two weapon sets. If you could switch armor and weapons, you'd probably need separate sets for them, since you'd probably want to keep the same armor in most cases.
At the moment, whenever you move your troops they face their target position and potentially expose their backs to the enemy. It's very inconvenient when you try to make small adjustments to formation and makes them look like they have very little interest in self-preservation.
I think it would...
I like the idea to set up the option of troop formations appear in this UI. It would really be interesting for me to be able to control the disposition of the troops in a way analogous to what we had in the PBOD mod.
I think you could achieve the same effect with the kind of "grid popup" i pasted above and maybe adding commands like "follow me" and "hold fire" somewhere.
As for the charts and units, their vertical disposition does not bother me; however, this organization by subgroups (Infantry I, Infantry II...etc) I would like to see it implemented as a drop-down accordion menu.
Good point. My thinking was that if unit cards were smaller was you'd be able to see more of them at once and reduce the amount of scrolling. But yes, having a drop-down menu would be more in line with the game's UI design.
+1
I agree with the way you suggest the UI should be. Perhaps a further addition could be the arrangement, on a plane, of these various groups, so that on the map they will already be arranged in their relative positions.
One of the things I'd love to see in Bannerlord is a better group and unit management. There are a couple of things I come up against constantly that I find frustrating:
When upgrading a unit I'm not sure which upgrade to pick, because I don't know how many units of individual type I already...
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