Recent content by TheGME

  1. TheGME

    I'm curious, what difficulty you guys like play with?

    Realistic saving. Everything on max except campaign AI, which is set to poor, and combat speed, which is set to the normal/average one. I just love shredding through peasants way too much to go up to good campaign AI.
  2. TheGME

    Dev Blog 18/01/18

    DanAngleland said:
    Ideologies such as left wing and right wing ones, for example, I think that's what Steve is getting at.

    What about the populares? Or the optimates?

    Saying that Romans didn't have ideologies is actually pretty false


    And the Greeks had different ideologies as well: Absolute monarchy vs oligarchy vs democracy.


    Ideology practically exists in any form of organized government.
  3. TheGME

    [LEGACY] Quick Questions // Quick Answers

    Haven't played PoP since version 3.611. Are there any adjustments I need to be making to my playstyle for version 3.8?
  4. TheGME

    Mount & Blade II: Bannerlord Old Discussion Thread

    I hope Bannerlord gets rid of the Luck feature if it's true that the time progresses faster.

    In native Warband, after having luck run down to less than 100, you get -1 penalties to stats from getting wounded (which isn't fun), so you end up sitting back in all the battles.
  5. TheGME

    [LEGACY] Quick Questions // Quick Answers

    WolfWitness said:
    We pretty much discussed that in this topic.

    https://forums.taleworlds.com/index.php/topic,338070.msg8028824.html#msg8028824
    Thanks.
  6. TheGME

    [LEGACY] Quick Questions // Quick Answers

    What are the most defensible fiefs? I've heard that they are Oregar Castle and Marleons.
  7. TheGME

    If Qualis gems were buyable... what do you think would be a fair price?

    I use all of my qualis gems on those stat elixirs.

    At least until I have 30 STR/AGI/CHA.
  8. TheGME

    Mount & Blade II: Bannerlord Developer Blog 11 - Some Context

    Personally, I thought Viking Conquest ambushes weren't all that good.
  9. TheGME

    Modding Q&A [For Quick Questions and Answers]

    Little question about the text files.

    I'm going to experiment and change a faction's starting relation with the player to something else in a mod; but this certain mod does not have a module system released.
    I would guess I could either use one of those editors like TweakMB (which I really don't like using because it messes up stuff every time I use it), or I could edit the text files, which I think sounds more preferable. Where could I find the faction relations with the player in the faction text file?

    Edit: Found the file. The faction I am looking for has a relation with the player at -40. I am guessing this would be
    -0.400000
    in the text files. However, the problem now is:
      0.000000  0.000000  -0.600000  0.000000  0.000000  0.000000  0.000000  0.000000  0.000000  0.000000  0.000000  0.000000  0.000000  -0.400000  -0.400000  0.000000  0.000000  0.200000  0.000000  0.000000  0.000000  0.000000  -0.600000  0.000000 -0.400000  0.000000  -0.100000  0.000000  -0.200000  -0.200000  -0.200000  -0.200000  0.000000  -0.010000  0.000000  0.000000  -0.200000  0.300000  0.000000  -0.200000  0.000000  0.000000  0.000000  0.000000  0.000000  0.000000  -0.100000  0.000000  -0.500000  0.000000  -1.000000  0.000000  0.000000  0.000000  0.900000  -0.400000  0.000000  0.000000  0.000000  0.000000  0.000000  0.000000  0.000000  0.000000  -0.200000  0.000000  0.000000  0.000000  0.000000
    I can't seem to find which  -0.400000 is related to the player.
    Time to do some testing.
  10. TheGME

    One guide to kill them all.

    Personally, I've always found Ironflesh useful. But that's probably because I get hit a lot.
  11. TheGME

    Thorgrim's Map Editor v0.9.0 (Updated 20/06/2008)

    For those asking about Warband support:

    Lumos said:
    Swy's cartographer can be of use for Warband. And yes, you can use this one for Warband. Just requires some more work - you need to have 1.011 installed (the trial works just fine), then move the files around... Or you can use this little thing which I created a long time ago to simplify that exact process.
  12. TheGME

    [LEGACY] Quick Questions // Quick Answers

    Will the source ever be released for the module system?
  13. TheGME

    Confession. :(

    :neutral:

    Personally, my favorite mods list is quite numerous, but Perisno is on that list.
  14. TheGME

    Any way to make my character taller in single player?

    If you want to add taller NPCs through modification, go to the modding forum. There should be some source code somewhere in there.
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