Realistic saving. Everything on max except campaign AI, which is set to poor, and combat speed, which is set to the normal/average one. I just love shredding through peasants way too much to go up to good campaign AI.
I hope Bannerlord gets rid of the Luck feature if it's true that the time progresses faster.
In native Warband, after having luck run down to less than 100, you get -1 penalties to stats from getting wounded (which isn't fun), so you end up sitting back in all the battles.
I'm going to experiment and change a faction's starting relation with the player to something else in a mod; but this certain mod does not have a module system released.
I would guess I could either use one of those editors like TweakMB (which I really don't like using because it messes up stuff every time I use it), or I could edit the text files, which I think sounds more preferable. Where could I find the faction relations with the player in the faction text file?
Edit: Found the file. The faction I am looking for has a relation with the player at -40. I am guessing this would be
-0.400000
in the text files. However, the problem now is:
Swy's cartographer can be of use for Warband. And yes, you can use this one for Warband. Just requires some more work - you need to have 1.011 installed (the trial works just fine), then move the files around... Or you can use this little thing which I created a long time ago to simplify that exact process.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.