. One cool addition could be the option to chop down a tree to achieve planks
No way, sorry. Why? Because:
- we don't want PW mod, like Kuroi said
- it would require lot of additional, unnecessary scripting
- we would have to redo all tree models, so that each tree will be a separate model
- we would have to redo all the maps and replace old trees with new tree scene props (just imagine placing a small forest out of singular trees... plain horror)
So not things like. Building different objects out of one pile of planks/trunks is however a really good idea. Without proper visualisation of things that are currently being build this will be just too much confusing, but I have an idea how to resolve this... I'll have to test it.