I love that they are going to add the ability to turn companions into clans. That's a huge game changer. (can we change their names too???).Is it realistic other clans want to leave their kingdom and join you when you have no fief and less power and they already have fiefs in their kingdom? What is benefit for them at this deal? They act realistic and want more in that case. You have to spend some time and find clans which has no good relationships with their king and economically weak (you can see that info at encylopedia) and fiefless. All are not must of course but money you need to spend changes according to how many of these are checked also your relation with that clan leader and members are also important too.
Another option is hiring minor clans and another option will be added later and player will be able to create new clans from his companions (of course limited to time / player clan tier / etc).
I think they will be enough for player to cope with kingdoms if right decisions are taken. Of course this will not be easy task and it's normal players are getting hard days when they are first initiated their kingdom.
Also about other topic. If they will want from you too much money after persuasion steps compared to your current financial situation they directly reject to save player from time. Thats all. Of course maybe with future additions denars opponent clan want to change sides would change according to persuasion steps however currently that system is not working like that so best is breaking dialog at first if final amount is too much for player. Later if persuasion steps effects money opponent will want this initial breaking dialog conditions can be changed.
I was about to say this. If you have cheats on you can actually go into the item menu and there are banners in it. So an early setup for it is already in game.I can actually answer this pretty well.
First of all - Banners are already in the game. Until recently one of the Custom game characters even started with one. They are fully functional.
So why are they not in the game? Well a dev recently talked about this - and said they weren't going to be introduced until another major change had been implemented which they were linked to.
Now we also know Taleworlds are currently working on a new 'order of battle' system. I have a sneaking suspicion this might be looking at introducing something akin to 'regiments' to bannerlord. AKA your units in battle are separated into groups rather then just being lumped under 'infantry'. This would make sense with Banners. Each 'regiment' would receive a banner-bearer to make them easier to identify.
I have very little proof to suggest this... I just know Banners are coming, they have something to do with the new order of battle system. Make of that what you will.
Banners work like items in game; just like a shield or a weapon. You can find videos on youtube of people showing them off.
@mexxico is it currently possible for clans to come to you without paying them millions to join? If so i've yet to see it happen. Just confused by what i've read above.We will show financial situation of clans to player at encylopedia in next patches. Most important thing triggers defections are financial situation. You will see very poor (below 15K gold) / poor (15K-45K gold) / normal (45K-135K gold) / rich (135K-405K gold) / very rich (405K+ gold) keywords at encylopedia about a clan. So if they do not have lands they will be very poor after several years. After that defections will speed up.
If kingdom has good amount of accumulated kingdom budget (something like 3-4M gold) it can take 3-4 years for their clans to go very poor situation by the way. Because 1-2K gold from this budget is distributed to poor each poor clan each day. Still it will be easier to follow what is happening with this financial situation information. Maybe later we can also show kingdom budgets somewhere.
i know which one you talking about but there is another thats just coop. I can't remember the guys name but i follow him on youtube and he posts updates on it.ty for reminding it but as the others said:
"This mod is nice, but I want mod for only me and my friend to play the normal campaign the native I think that we must wait more for that "
"Yeah this is not co-op, it's mmo"