Teutonik said:
The green brigandine torso front texture/mesh appears on the wrong side in OpenBRF right? How could I fix that please?
https://i.imglol.de/green-brigandine-mesh-errorb3ekuke7.jpg
I saw that you added this armor in a mod. This mod has another texture with the same name as the texture of Narf's brigandine.
In this case, you can change the texture file name of narf's brigandine to anything diferent, and change its material to point to the newly named texture.
Don't forget to change the name of the texture inside openbrg too, otherwise it will not work ingame.