Bit of an awkward issue, but seeing that several people and I have been removed from the existing credits list on Discord after going inactive as Dev, I would like to request an appropriate credits list including the work done during my active time as well as the work of the others who contributed previously. This includes the OSP creators whose content I used to create branch versions (for scenes: ImToni, dbwuh, BeefBacon, Nordous, Gwae, Kazet, BolgoBiggums, and Levente). There are no credits provided on either Discord, Steam Workshop, ModDB, or here.
We rely on your constructive feedback to find bugs and properly balance our scenes. Please provide it below, using the following format, and adding screenshots if possible: Scene Name: Mount&Blade Bannerlord Version: Sword&Musket Version: Date the issue was encountered on: Server the issue was...
RANKED MATCHMAKING WILL FIX THE MP GAME REEEEEE TALEWORLDS IS SO GOOOD JUST BE PAETCZIIAAANT!!!!
This update was the final nail in the MP modding coffin for me. Who cares about a ranking system for a dead game. Let's see how many years more it will take for TW to realize their vision doesn't work. Oh, and btw, the latest patch broke floralayers on custom scenes. TW apparently didn't consider it worthwhile to warn us ahead of the change
I'm finally done.
Now I shall rest and enjoy the sun, @Terco_Viejo thank you for the memes, it was fun.
Tending to the ground,and hopefully watching the sunflowers spread and grow. Nonetheless hoping that custom servers will make the return worthwhile, but till then - cheerio!
I've worked with Morton on Sword&Musket since it all started and completly agree with his statement. Lots of moddevs have abandoned Bannerlord, and I've come to think they made the right decision.
I honestly don't want to count the time and money spent for Sword&Musket at this point. I was the only active scene designer left, the others lost their motivation because of Taleworlds way earlier. Why bet time and money on a sinking ship while Taleworlds is actively breaking the hull? Now I haven't done anything since January because reallife takes time too. War in Ukraine doesn't help either.
We still can't test ****, we still have no servers, we still don't know what gamemodes there will be and when. Taleworlds never gave us the answers we needed, they sold this ****hole with the promise of modsupport and then threw us all under the bus. I don't care about tiny change to agility +1 No. 12237896781, I care about a framework that we can work with. That framework is still being kept from us, and I'm beyond outraged. There is just no words anymore. Look at all the threads and open letters posted, it has been said over and over and over and over. It has been ignored just as much.
Mods from Warband were a huge reason for Bannerlord's success. Most reviewers hyped the upcoming modsupport, it was a huge part of the sale. Meanwhile, we never got anything out of modding except fun. But modding Bannerlord isn't fun. It's sorrow.
Personally I really really feel for people that quit only recently. You guys knew in your hearts that deciding to stick around had very little chance to end up being worth it. Now here you are, two years of frustrations and nothing but wasted life in return.
Truth hurts, but it's the truth. I've had lots of fun with planning and creating scenes and even more fun with the team itself. But Bannerlord as a whole...... frustration and wasted life.
As Varadin says, hopefully you will be able to have full control over these parameters/values and allow a group of vets to provide feedback regarding eventual modifications. Community needs this.
Still waiting for custom servers, but we are making good progress. There are lots of new props (uniforms, buildings, plants, furniture and so on) which will be shown in future blogs. Right now we are working on integrating those into the module to finish some scenes.
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