Sadly, your last state seems true... I hope I'm wrong, but seeing that most of the community hasn't even noticed this problem and seing that patch after patch TaleWorlds isn't able to solve this problem, which WORKED WELL ON 2016, makes me think that we won't see a proper solution for it. Which also makes me think if I should just hide the game from my steam library and play Warband instead...
I'm scared but it is really nice to read that you are working on that, thank you very much for the information!
Im talking about the problem explained on this post. You have two videos, one from 2016 and an actual one of Bannerlord, go try Warband's custom battle and tell me that unit body collision and mass is exactly the same as it is right now on Bannerlord and that melee fights on Warband were that weird. They of course didn't look beautiful with good animation and graphics, but the melee was pretty clean.
I just don't understand how is it possible to have a problem like that 2 years after release when it has been working well on 2016... I can't understand...
That would be great.
Thank you!
Or if none is working on it and it is not planned to be fixed, it won't also be on the list. So which one is? Will we finally have that experience we saw back on 2016 or will we have to wait gor a great modder to do it? Don't get me wrong, if it takes 5 years to be fixed by taleworlds I'm ok with that, what worries me the most is thinking that battles play like that right now due to develoment decisions.
Can't agree more.
It isn't on that list anymore...
I'm going to check it right now! I will be working on that as I'm unable to play the game right now without it.
Big inspiration from the reddit post, thank you for the link!