SUNLIGHTBEARD的最近内容

  1. Surrender or die! (?)

    Exactly man. I was 3 khergit vassals away from the goldtier achievements of empress AND golden throne when i just gave up due to this nonsense. I sure wish Taleworlds would address this... or at least acknowledge it.
  2. Surrender or die! (?)

    Yes i agree completely. It makes no sense. Though i wouldnt care about that so much if once i finally caught one i could dispose of him and end his bothersome existence.
  3. Surrender or die! (?)

    This is directed more at the devs if they care to read it so i'll make this as condensed as possible. I want "surrender or die!" To mean something. I get that NPC lords dont have to play by the slow, tedious  grindy recruitment process we do. I think its flawed but whatever. What bothers me is...
  4. Troop Deployment Question

    Oh okay. Wanted to be sure i wasn't missing something. Thank you for the response.
  5. Troop Deployment Question

    So say i have 50 knights, 50 crossbowman, and 50 sergeants. Now the troops at the top spawn in first so i have X amount of knights and i dont get any other troops til they are out of comission. My question is: how can i get a variety of troops to the field without dragging around less of each...
  6. Does it have a relative populated MP?

    Playstation multiplayer is woefully underpopulated.
  7. Frequently Asked Questions [FAQ Thread - Ask quick questions here!]

    I can't see that happening any time soon... just try to be friendlier with people  :razz:
  8. Factions weakness and strengths

    From what i have seen, this is what the factions strengths and weaknesses seem to be:

    Swadians: relatively robust and well equipped recruits, top tier "sergeant" infantry are quite formidable. They lack in strength as ranged units (crossbowmen) Swadians strength is their cavalry. Heavy armor and weapons on an armored horse, swadian knights excel in open, flat places on horseback and can also hold their own in siege battles but they are at a huge disadvantage on foot.

    Rhodoks: Lackluster infantry and no cavalry, Rhodoks strength lies almost  completely in their sharpshooters. Arguably the best ranged units in the game with high damage and decent speed for shooting crossbows. Be sure to have some veteran spearmen or sergeants to throw at charging enemies to give your sharpshooters time to take them out.

    Nords: No cavalry and barely useful archers. The biggest reason to use the Nords are the Huscarls. Big, angry, hairy destroyers wielding axes with high athletics, big shields and throwing axes. Pretty sure there isnt a single generic unit that can go toe-to-toe with a huscarl in perfect conditions and win. If you wanna stack a castle to fight off 1000 man war parties, you're gonna wanna stuff some huscarls in there.

    Vaegirs: the jack of all trades faction. Not especially strong as footman, cavalry or archers but they arent weak either. They like their 2handers. Their archers are pretty good though.

    Sarranids: a lot like the swadians in the sense that their strength is top tier cavalry. Their master archers shoot pretty fast and do some respectable damage. The Sarranid mamluke  is kinda tied with the Swadian knight for best cavalry unit. Other than that nothing much to say.

    Khergits: **** the Khergits. I hat the khergits. They're a bunch of ****ty barbarians zooming around on speedy horses. Their horse archers are the bane of my existence. Bring some swadian knights and ram a lance into their face. All of their units are mounted after the first tier. Very weak once dismounted.

  9. Patch

    Tbh it never did.
  10. Things to do after conquering everyone

    Lead your company of 200+ elite troops on a holy crusade against the bandits and scum of Calradia and become the beloved paragon of the filthy mouth-breathing serfs.
  11. Require assistance.

    Some of the greedy bastards wont be happy no matter what. Give them every fief between rivacheg all the way to veluca and maybe a couple castles in the north and they'll still get pissed off when someone gets a village.

    Watch for these "gimme gimme gary"'s and dump them before they hoarde too much land. As for your flipflop loyalty knaves, treason. Indict them for treason and reward their lands to more loyal vassals. Sure your lords might lose a point or two of affinity with you but its better than retaking lands that you rightfully own because these "nobles" are a bunch of liars, crybabies and mongoloids.
  12. Is Banerlord coming to consoles!

    Right. Not confirmed. Heavily rumored. Apparently warband was a way to test the waters so they could see if its financially justifiable to expend resources on porting bannerlord.
  13. Import game from pc pls?

    No. And only the mods can answer that but they dont seem to hang out here answering questions much. My opinion? No, never. Mount and Blade has always and will always be for PC players first and most.

    Besides. Implementing a system to download a character from pc would take time away from bannerlord and its probably a more intricate and involved process to do that.
  14. Im new and...

    But, but, but... nords dont have cavalry.... maybe he means he has some vaegir units mounted up :?:
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