Dear Vincenzo. Thank you for taking the time to look into our humble mod. You do us a great honour to have your wise ol' eyes look over things, however I would like to point out that you are entirely wrong in the bonuses. It is not only the banner that gives a bonus but also the horn-call; label it as a 'morale-boosting' effect, as it would do in real-life. Unfortunately, Warband does not allow us to replicate psychological effects upon men so we have to rely upon small increases in gold, health and damage-output [as well as the reverse when in presence of enemy banners//horns] We find that it is enough of an impetus to force teamplay and close melee fighting that is unlike any other MP [or SP] mod.
Besides all this; it seems that some of the MM chaps are finding it most engrossing to actually
fight for the defence of the bannerman or the chieftain. I do however know that your great and masterful pride will never allow a feature of Vikingr (Yes!
That mod that only three people in the Einherjar play) to slip into MM.
I would also like to point out the server performance issue. We have none, end of.
Fare well, chapstick! I wish not to stick my oar too deep into things here, nor do I intend on clogging up your 'Suggestions' thread, simply replying here to clear up some falsities in your arguement.
