Recent content by SpartanBG

  1. SpartanBG

    SP Native Medieval Plague and Diseases

    this should become part of the base game, awesome worK!
  2. SpartanBG

    Beta Patch Notes v1.2.0-v1.2.6

    Lets see... You can have kids. They grow up, you can turn them into party leaders, govenors, mold one into your heir for when you pass...You can arrange marriages to help grow your own clan and clans in your kingdom.

    So exactly placeholder for what?

    My thoughts exactly, when did such stuff become placeholder, by that logic the hole game is a big placeholder :grin:
  3. SpartanBG

    Beta Patch Notes v1.2.0-v1.2.6

    I also take my time while doing my runs, I had runs joining a kingdom on T3 clan. Had runs when I did trading and protecting caravans for a long time, you know you can RP some stuff. Would be cool to add more neutral mechanics, but i'd settle for better diplomacy honestly!

    The sandbox is there, can't wait to see what modders will do with it
  4. SpartanBG

    Beta Patch Notes v1.2.0-v1.2.6

    I've managed to play this beta for like a 1/3 of a run, got to say the game became more stable and there was instances it loaded faster. Keep up the good work!
  5. SpartanBG

    Beta Patch Notes v1.2.0-v1.2.6

    So far i'm very happy with the state of the 1.2 beta. For me at least game feels like its running smoother and better.
    Edit: I just want to state how much i like the new weather system. The Grand map feels even more alive now!!!
  6. SpartanBG

    Resolved [Game Freeze] Tournament finished and loading screen just froze

    I have been informed that this issue is fixed on our development branch and the fix will be implemented with the upcoming patches. Thanks for reporting!
    Thank you for the information, will keep you updated :smile:
  7. SpartanBG

    Devs and "Community" Employees Are Averaging Less than 1 Post Per Day - Where Is The Engagement?

    I'd rather be a karen than a cuck for TW (bad game developers who sold us on a borderline lie of what the game would be).

    The most impressive thing they have done since EA is show us how many different ways you can break a game in any and all updates.
    bye Karen
  8. SpartanBG

    ***Community Feedback ROADMAP - What Taleworlds still needs to fix!***

    man i've seen so many comments stating how incompetent they are and still managed to take enough money to make you salty.
    The game was never 80 at its highest price pick it was 60 :grin:. I got it for 30
  9. SpartanBG

    Do you ABSOLUTELY have to update the game every other day?

    Just late night yesterday I got the game working after finding workarounds for a problem. Today, another 'minor patch', and everything is broken again.

    Is it really necessary to push out minor patches multiple times a week? Really? And if so, do they _have_ to break every gorramn mod for every time you update something?

    I literally have not been able to play for a week without spending at least two hours cracking on the game and mods, trying to find the combination of magic chicken sacrifice and technical wizardry that allows the game to run consistently, with Steam's forced updates making it impossible for me to just say 'hey, don't update this game, I have it the way I like it'.

    I get it, you want to push the updates out. But do you HAVE to push an update out EVERY OTHER DAY with 45 meg mini-patches that still BREAK all the mods? And don't get started on 'well we don't support mods'. I use mods. My campaigns can only be played for two days before an 'update' that fixes some issue I HAVE NEVER EVEN SEEN breaks them. You might as well say 'MODS ARE FORBIDDEN AND WE WANT MODDERS TO STOP'.

    Sigh. I hate loving your game. I really do.
    Listen man, most of the community are fine with the constant update, we even crave for it at this point!
    Don't screw it for us!
  10. SpartanBG

    ***Community Feedback ROADMAP - What Taleworlds still needs to fix!***

    they are unable to fix the game and when we complaint they erase our comment
    we can only see they dont care of their member
    who's erasing your comments man, get a hold of yourself :/
  11. SpartanBG

    Medicine most OP skill in the game

    Sure.

    There's no way to reach Medicine 275 in 168 days without taking big losses regularly or mild exploiting in some way. If you ask them how they'll do it, they'll come up with something about how these outsized losses are typical or a method of deliberately cheesing to take dozens of wounded then claim it is normal.

    The normal range of losses for a typical BL player is much lower and that can be verified by watching about 10 or 15 minutes of any of the ongoing streams up at top.
    different game styles my friend. Its not an exploit doing this if you want it, I'd personally hate to lose even a single one of my soldiers, due to me being this awesome, worthy of admirations and honorable commander. But seriously it who gets to 275 in day 168, you monster!
  12. SpartanBG

    Devs and "Community" Employees Are Averaging Less than 1 Post Per Day - Where Is The Engagement?

    Well, I can wait if I know it's coming... After all, I've only been waiting for Taleworlds since 2013. :razz: Thanks for the reply in the other thread, reading through it now.
    Something tells me you have a lot of waiting Infront of you :grin:
  13. SpartanBG

    Nothing Wrong With Cavalry. Everything Wrong With The Player

    Yeah i find a lot of the frustration to be connected with people just not willing to use the commands enough. I view it as a RTS, i'll tell them mfs to retreat couple of times just to make sure.
    What i deem an issue is the intuitive control menu, maybe that created the inability to command your squads properly.
  14. SpartanBG

    Devs and "Community" Employees Are Averaging Less than 1 Post Per Day - Where Is The Engagement?

    no doubt a lot of us go over the line with criticism (not me) but it's a result of our actual constructive suggestions and criticisms being ignored for years

    everyone forgets how long people on this forum have spent testing the game and creating detailed threads for the developers compared to regular players
    True that my friend, true that. I know a good test can take weeks, months or whatever time is required.



    Also on a side not, Five bucks wrote when a studio promises to deliever a good service, they should do it ASAP.
    Like in what world are you living, Facebook had developed META for few years and it ended up as a crappy VR Game for 100s of millions.You seem to know what is wrong and what is right and how the world should work and how it shouldn't but fact is fact. World runs the way it runs, companeis constantly mess up, code is hard to get to a good state and it may require years before we get a product that is fleshed out (to the expectations you have). And if you think that paying 60 $ gives you the right to demand and be the way you are, well f*ckin' sue the damn studio and see how it goes :wink:
  15. SpartanBG

    These EASY changes Taleworlds can do to make the game MUCH more fun

    I do agree, and i do agree there is difference between challenging and grinding. I'm just not capable of wording it yet, but it will come in maybe like another 100 h of game time (for me).

    Don't give up, never give up. Most great games become great because of their community!
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