Smeetin的最近内容

  1. Modding Q&A [For Quick Questions and Answers]

    Nevermind, ya it was the tesselation. I had tried that earlier to no avail, but now it's working.

    SECOND QUESTION (lol). Is there any actual tutorial on how to make swords shiny, with specular maps? I tried, but I don't think I did it right.
  2. Modding Q&A [For Quick Questions and Answers]

    amade 说:
    If I'm not mistaken this usually happens (if you use wings3D) because you didn't triangulate your model before exporting. If you already have triangulated it but are still getting this error, check your faces again and make sure all face normals are pointing the right way.

    Sorry, don't fully understand the whole face normal thing quite yet, but if you can tell me how to go about checking them that would help greatly.
  3. Modding Q&A [For Quick Questions and Answers]

    amade 说:
    Can't be sure but it looks like your normals are inverted. Try flip/recalculate them outside.

    ...did you model the planks one by one separately?

    A. Don't really know what you mean by my normals being inverted, but in terms of modeling the planks separately: I started with a cylinder and cut it into pieces.
  4. Modding Q&A [For Quick Questions and Answers]

    I am starting to get the hang of modeling for mount and blade and really enjoy it, but I'm having a problem. Every model I have made has some part of it missing, for no reason, when I import the model to .brf edit. I use Wings 3d and would really appreciate some help.

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