Slanderbot的最近内容

  1. Slanderbot

    Stance Swing Speed Comparison

    Great information, Seems very difficult to keep track of such things for first-person players tho. Also very... awkward to handle. Not sure if I like it.
  2. Slanderbot

    Army Troop quality Indicator

    An option under the army description on the campaign map would be very beneficial. Currently, the only way to figure out how elite an army is is by going into details (alt) and reading through their massive army list. This is rather tedious and only useful if you know all the unit names and...
  3. Slanderbot

    In Progress Daily gold change crash

    Same issue here, crashes on daily reset. 100%
  4. Slanderbot

    Trade Price Coloration

    In-game trade goods are color-coded for their price, indicated a low (green), average (yellow), or high (red) price. It would be greatly beneficial if those colors showed up in the main trade screen, so players can quickly glance at the wares and get a rough idea of pricing there. As it...
  5. Slanderbot

    New game - milita won't stop following me

    srulz 说:
    Well, to be fair to him, the person above him said to "talk only with the king" (you can talk to any lords), and also recommended cheats.

    You don't need cheats by the way! Just crawl (little by little) to a town/castle, use "wait here for some time" and waits until the militia goes away. -Then- you can find a lord.

    If he is in a similar situation to when this happened to me, no he cannot crawl little by little to a town/castle as you literally do not move before they talk to you. You go to world map, click to move, boom new interaction without movement. Stuck for all eternity.
  6. Slanderbot

    What to hunt after vaskerry raiders?

    Usually after you outgrow the regional foe (mystmountain bandits, raiders, snake parties) It's usually time for you to either take on smaller jatu patrols (~40-90), roaming knight companies (~20-50), or start taking on caravans and lords.

    After the beginning 'phase' of just getting a foothold you usually need to change you army composition to cater to the enemy you want to face. There is a great section in the PoP manual that goes over army comps at different stages in the game. In the most simple terms cav dominate small forces, archers dominate medium sized forces, and larger forces are more balanced. With obvious differences depending on what you are fighting.
  7. Slanderbot

    [LEGACY] Quick Questions // Quick Answers

    DaiDe 说:
    Grimsinger 说:
    When I was asked to choose my culture I picked the wrong one.  Is there any way to change this or am I screwed?
    Well,put your faction under other faction's protection and become a vassal.Then you can leave and start your own kingdom again.

    Actually this happened to me in a previous playthrough and when you re-create your kingdom you do not get the option to pick your culture again.
  8. Slanderbot

    New game - milita won't stop following me

    Turn on cheat mode and insta teleport to the king, ask for peace, insta tele back to your spot, problem solved :razz:
  9. Slanderbot

    Unique Troops

    You silly people, Hrothgar the fat AND Sigimus Stonehand have  Vanskerry Jarls as a special unit. I've seen it in game, and the link provided in this thread also shows a list of lords with their special units.
  10. Slanderbot

    [LEGACY] Quick Questions // Quick Answers

    Yo quick question, I just started my kingdom and choose the pendor culture for my kingdom, but when I go to recruit my men all of the villages still have their original factions units. Conquered fierds villages still have feirds recrits, and same with sarleon and raven.

    I thought by choosing the Pendor culture it would change most of the recruits to the pendorian troop tree?
  11. Slanderbot

    PoP variants & challenges

    Golden Fish 说:
    Or perhaps without any form of troop not from your chosen culture (must be chosen at beginning of game) that would mean no mercenaries and no lords from a different culture (so pretty much only one cultures lords). It would be like waging a civil war among your pairs for the title of king, then leading your reborn kingdom to continental occupation (Pendor is a continent right?).

    :razz: I do this in all of my playthroughs, Pure factions only! RAWR!
  12. Slanderbot

    Best Mercenary Companies

    What I actually meant was why wasn't it locked after a certain date of creation like most old threads are, thus preventing necromancy like this >.>
  13. Slanderbot

    Best Mercenary Companies

    Chiksika 说:
    Notice they are also very expensive to hire, the same as Hero Adventurers, 131 per week.

    Your Hero Adventurers are 131 per week? Mine are 227 per week (7 leadership). Why are mine so much more expensive?

    EDIT: nm, i notice the post is like a year old... Why is this thread so high in the list then?
  14. Slanderbot

    [LEGACY] Quick Questions // Quick Answers

    Quick question, I read mention of the shield skill being broken (applying the shield bonus to all shields in game, not just yours) on the PoP wiki and somewhere else. I know that these sources can sometimes be out of date and was wondering if it was in fact broken in the current version?
  15. Slanderbot

    PoP variants & challenges

    M0rdred 说:
    Mettenheim Style Rules

    Player Character
    2 Handed Weapons, Polearms and 1 Handed Weapons permitted. Throwing or Crossbow can be secondary weapon choice. A 2 handed sword should be your weapon of choice.
    No riding skill allowed
    No horse allowed (you may however have horses in the inventory as pack animals, they increase party movement speed)
    No Archery or Power Draw permitted.
    You must have a mustache.

    Party
    Any companions (Frederick required)
    Companions must have the same restrictions as your own character. Archery / Power Draw is allowed for them though.
    Any troops

    Factions
    Empire or Fierdsvain preferred, but you can use any.
    You should try to acquire as many Mettenheim troops as you can, both released prisoners and mercenaries.
    You should try to become friendly with the Mettenheim Expeditionaries as soon as possible.

    Additional Rules
    You MUST dismount your entire force at the start of EVERY battle. You are allowed to use Knights and the like, but only if you dismount them!

    Good luck!

    Tips;
    Athletics - This skill is vital for foot soldier builds. Trust me.
    Path Finding - Another vital skill, you simply wont catch many people on the world map without it. Your movement will be your biggest enemy so make every maneuver count.
    Weight - Be careful what you use, a shield on the back might be useful, but movement speed will be restricted. Is it a good trade off?
    Horsemen - Try to focus on proper infantry troops rather than their mounted counter parts. Mounted troops tend to have lower skills than their infantry friends.
    Tactical Ability - Using tactics on the battle field is vital, you will get stomped otherwise. Try fighting defensively.
    Tags - Re-tag all your cavalry troops as either Infantry / Archers to make deployment easier. It might be useful to create a 3rd tag for "2 handers" which is berserkers, halbardiers, gladiators etc, they can then hide behind a shield wall.
    STAND CLOSER - Do not be afraid to use this. Properly deployed you will love fighting cavalry armies. The Jatu will become a cash cow.

    I am actually playing a halftime Mettenheim style playthrough atm and am already planning a pure Mettenheim playthrough for next time. Almost identical to your ruleset, no cav, no riding during battle (I wanna look pretty on the map, plus the speed is nice), throwing weps only for ranged. It's gonna be sweet. Empire is most def the best faction for this style but my current playthrough is with empire, so I may end up choosing Feirds, purely for something different. :grin:
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