skjef的最近内容

  1. Any easier way to increase the part limit?

    Darian 说:
    Nords only have a chance of spawning with a ranged weapon, which is why they are treated as infantry; at least some will spawn without ranged weapons. If you can't see javelins or a bow and quiver equipped on a man's body he doesn't have access to ranged weapons.
    Not entirely true. I don't believe throwing hatchets have a visible quiver of any sort.
  2. Unable to start new game

    When all your save slots are full, you're unable to start a new game until you delete some of them. I suggest letting the player know *why* the new game option is unavailable when clicked, rather than just disabling it altogether.
  3. v .750 Bug List

    Another CTD (crash to desktop) during dialogue report. This while talking to the count holding Borcha at the very beginning of the game.
  4. Weapon Limit in Battles

    Retrovertigo 说:
    I kind of like it the way it is. It forces you to choose your weapon not have everything at your disposal and I like that. However frustrating it is at times, it makes every battle a little different if you vary your choices. As for realism then you've have to do something about the switch time with shields. Hooking them over your back and then back on your arm one handed in 2 seconds with your sword drawn is pretty clever, as is redrawing a lance from your pocket.

    If anything I'd prefer to see dropped items. You may have to throw the shield on the ground to draw your bow and pick it up again when out of arrows or just when passing by again. Likewise you could prise some dead mans sword from his fingers and drop your lance when you don't have a decent melee weapon and have been dismounted. Anything you drop in battle could then be reclaimed in the loot after battle. It would make losing more of a punishment too.

    My 2c
    Ret
    Dropped weapons/items would be awesome, especially for the arena. Spawning with a 2-handed broadsword in 4v4v4v4 is not my idea of fun when it comes time to take out those damn archers. Being able to pick up a shield would make things a lot more realistic, in my opinion.
  5. Battle Size Changer v1.1 for M&B .700 - 1.011+

    Excellent job, Janus. Thanks for this.
  6. Grass Not Appearing?

    Turning up the anisotropic filtering in your graphics card settings seems to make the grass grow a bit farther. I could just be imagining it, though.
  7. List of new features (0.730)

    awesome update, armagan & co.

    Nice new feature i noticed, being able to use a shield without an accompanying weapon. Great for the archers among us.

    edit: also, i seem to get various trade goods from river pirates a lot more often. MAD LEWTS.
  8. Modifying/adding party skills?

    Thanks, that looks like it would work, but I would need to create as many instances of this as there are NPCs. Do you, or anyone else, know of any way of using the troop flag instead, instead, to scan all trp_hero in the party, and sum one of their skills? This would allow for a lot more flexibility in what I'm trying to do.
  9. Modifying/adding party skills?

    Specifically making your NPC's more useful as lieutenants, by making every two points of their leadership skill add one point to yours, and making prisoner management stackable. I'd also like to tweak the way the healing skills are managed, but I don't have any concrete ideas as to that yet...
  10. Kidnapped girl not going home 0.7111

    My first post here, too bad it's a bug report.

    I, too, am having a problem with this kidnapped girl not going home.

    Love the game, though. The thought that it can only get better from here fills me with glee. :grin:
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