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  1. B Oriental Kengeki Gaiden

    Hey guys,

    I really like the mod and I've been playing a lot last night (didn't get much sleep because of it  :razz:). I registered on the forum just to write on this thread - even If I've been playing Mount and Blade from a beta stage :smile:

    Anyway, I wanted to ask if it was possible to alter the jump animations so it creates a more dynamic gameplay. Specifically - when you run and jump to move you a little faster forward than it does now and to remove that pause at the end - where you have no control of the character. The end goal will be to be able to keep moving fast by jumping - something resembling an 'anime ninja' - is this too much? Don't know if you are against these fantasy alterations.  Also - it would be nice if a similar thing will happen when jumping back - a more hasty retreat from the assailing enemies.

    Another thing that will receive a big impact will be the usage of horses. If I'm playing a Shinobi I'm not really fond of using a horse. But if I'm not, I'm quickly swarmed by the infantry or peppered by the archers (cause I'm a much slower moving target). With this modification it could really make the game more 'gamey' maybe but at the same time more fun (to me at least).

    To keep this in check - you could verify the burden of the character - if you are lightly armored you can move fast. If you put a heavy armor - you should get a horse if you want to move at a fast pace.

    What do you guys think?

    P.S.
    Also I don't know if these things are modified directly from the animations or from some variables in the code (it will be so cool to be the later)

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