I'm simply amazed. No one is arguing about anyone's personal prefence when it comes to these units, we're arguing about which was more efficient, deadly, better. The best archer units you can train, create or recruit are simply better at what they do than the best crossbow can ever be in this game.
Here, you said it yourself:
but stopped doing that when none of the enemy cavalry could reach my line unscathed. It felt cheap and easy to me.
I don't feel like even arguing the ammo point anymore, it's just as retarded as arguing that cavalry sucks because I once charged them into a pike formation that was sitting in a middle of a river. Made up example before someone get's their pants twisted, no you didn't say it, I did, I just made it up to make a point.
and lastly I agree with Noosers, Power Draw created this problem years ago and seems it's impossible to fix.
So this example or analogy popped in my head while I was sweating in the sauna:
Let us imagine that we have 2 battle rifles, battle rifle A (bows) and battle rifle B (crossbows)
The general characteristics of said weapons are as thus:
BR A fires rounds that deal more damage
BR A fires rounds that have more velocity
BR A refire rate is faster
BR A round can be chambered while moving, while BR B requires the user to stand still to rechamber a round
BR A has better range
BR B penetrates targets armored in a very specific way better, at extreme close ranges. Does not affect any other type of target (simulating shield piercing, which only works for flimsy shields at short range)
BR A and B have nearly identical magazine sizes, although BR A can have a few extra in certain ammo types
In harsh weather conditions, both weapons perform worse, but penalties for BR B are much worse.
By some weird voodoo, the skill of the trooper using BR A also increases the damage its rounds produce.
Now, if we have a trooper with BR A and another with BR B, which one will be more effective in combat? If both fire their weapons non stop, BR A will run out of ammo faster, yea. Is it an inherent weakness of BR A that its user fires off stray shots? Trooper with BR B can ever only fire single rounds at slow rate with immobile rechamber, while BR A can if needed, fire in "bursts" and also move while rechambering.
Would you rather build a force made of troopers using BR A or B? Or no, rather is wrong word, which force would be more effective?