Recent content by sharpenme

  1. sharpenme

    Resolved Stuck in conversation loop: "ERROR: COMMENT_STRING variable has not been set before"

    After having successfully convinced Yorig to join the Northern Empire and leaving the dialogue screen, I am back on the map, and the game is paused (as usual). Suddenly the loading screen appears again and I am again talking to Yorig. Because I did not think of this as a bug I agreed on solving...
  2. sharpenme

    Immersion within the walls of your own town/castle

    most people in the middle ages had heard of the person they fought for but nothing more than that. they just followed theorders of the person above them in the chain of command, the people they actually knew personally.
    today we have tv and the internet and photo's in newspapers (yes some people still read those) so people know who their leaders are but without those things people would still not know how their king/president looked like

    And yet they would notice when talking to somebody they'd better not piss off, even if they hadn't heard of said person before. Medieval society was a highly hierachical one. There was not so much of a need in talking to a person or knowing about a person in order to judge whether they were of lower, higher or much higher status/rank than yourself. You would know simply by looking at them: style of clothing/armour, colours, materials, symbols of power, number of accompanying people, the food they eat, their smell - you name it.

    And I just think that it would be really cool if this was somehow reflected in the game.
  3. sharpenme

    Immersion within the walls of your own town/castle

    Right now, being a vassal or owning a fief is quite useless imo. One of my characters is a king, the other a vassal and in both playthroughs, all I do is manage towns and exchange diplomacies with other factions (bare-minimum declare peace and build-up relations).

    I also simply hate to talk to an NPC and he/she doesn't know who the **** I am, like... You're in my kingdom/town/castle and you don't know who am. All that grind to grow your clan, gain renown, influence and reputation, to simply be called a stranger by a peasant in your own city/castle. oof

    That's basically it. In the end it all comes down to the overall lack of immersion in non-battle situations, imo. Battles feel really nice already (for me, they always did, even back in 2008 ), while on the other hand I usually do not get too excited about "taking a walk around the town centre".
    Of course Talewords did improve on certain things, but cities, villages and castles still feel kinda shallow. But they still got time for further improvement, so let's see.
  4. sharpenme

    Immersion within the walls of your own town/castle

    im in favor of point 2 and especially point 3
    point one i am less sure about, i mean if there is any place you should feel save enough to walk around in civilian clothing than it is your own city, makes no sense to walk around in different cities with civilian clothes but walk around in armor in my own city (unless it is under siege at that moment)

    I know what you mean, had the same thoughts myself - walking around in your own city is generally considered safer than walking around anywhere else (at least if the city's population is satisfied with your style of governing). Maybe it's just my feeling that the choice of civilian clothing that is appropriate for the owner of a castle /city / a lord is super limited right now, so I'd rather walk around in my "shiny armour" for the sake of displaying my status.

    Taking this a step further, I would also argue that clothing as well as armour played a huge role in medieval society when it came to setting yourself apart from other people, especially people of lower status. So, immersion-wise, wouldn't it be nice if the clothing/armour you bought with your hard earned (or stolen) money would not only change the way people talk to you, but also your ability of persuading/intimidating lords, quest givers and bandits?
  5. sharpenme

    Immersion within the walls of your own town/castle

    Just three thoughts on how immersion could be improved when entering a village, castle or city that is under the player's command: 1. Let the player keep wearing armour instead of civilian clothes - I understand being forced to put on civilian clothes when walking around in places that belong...
  6. sharpenme

    In Progress Game Crashes when traveling on the map

    Hi Guys, i had the same problem. Check the time left in the questwindow. if it is <0 like -6 days in my case you can edit your savegame via mod:
    https://www.reddit.com/r/mountandbl...ade_a_mod_to_fix_the_negative_quest_duration/

    This solved the issue for me

    Worked for me. Thank you!
  7. sharpenme

    In Progress Bugs found on day 1.

    1. Game crashes when trying to move from Jaculan / after a while of walking around in Jaculan - so I basically have to start all over again.
    2. Game crahses when trying to finish the quest "Artisan can't sell products" in Pravend. As soon as I choose to talk to Patti the Scorpion (is that her name?) in the city menu, the game crashes.
    3. I can not submit "Crash Reports" anymore. When I try, an error message shows up.
  8. sharpenme

    In Progress Game Crashes when traveling on the map

    I encountered the same problem. I can still trade at Jaculan, but as soon as I start moving from the city the game crashes.
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