Tri 说:
schill 说:
Then i have a little problem to send my lords around for diffrent missions, i want the to patrol around a castle and all saw "sorry i cant do that" even if I ask if they can patrol around there own castle and i have over 75 in reputation with them.
Is this just when they are in castles/towns? I get alot of 'I can't do that' responses until I set a lord to follow me, then they do whatever I tell them too.
No it doesn't depends where they are. Yesterday i ask 3 of my lords if they could patrol around jilberg castle because i had a lot of movement in that area with both swadian and Marc's so they looted and pillage my towns and caravans. (i have annihilated the nords and are atm in war with swadians).
I have tested to ask them to follow me and they wont, i have asked them if they can go to my capital and they will, when they leave theirs castles Ive asked them again if they can follow me or patrol around somewhere and they wont, then they return to there own castle. Its a little bit annoying because swadians are a little to powerfull for one army and i need a lot of power to beet them.
Yesterday i thought of something that would be very nice to have more recruit options in towns.
Insted of running around to diffrent villages and recruit low-end soldiers that take a long time to lvl up.
Instead you have diffrent options in what you would build in your towns.
Like this:
Non improvements ---> Garrison quarters ---> Barracks ---> Drill square ---> Military academy
250 troops 500 troops low end infantry mid end infantry/ high end infantry
And no recruits/no nobles Basic Infantry/archers cavalry cavalry and archers/xbox men
(Mine required to build infantry) and nobles
Stables built in villages ---> horse ranch
are connected to towns low end cavalry
Woodcutters build in ---> Practice range ---> Target range
villages are connected low end archers mid end archers '
to towns xbow men xbow men
The men recruited in town will be harder to upgrade in field but will have lower wages and will have a higher cost to recruit.
The men can be recruited in 5, 10, 15 and 20 quantities. The higher the men are the more they will cost and they need to be in Que longer.
Like low end will take 2 days to train the mid end 4 days to recruit and highend/nobles will have 6 days to train.
Lets say i want to train 10 mid end archers 4 days at a cost of 2500, 15 high end infantry for 6 days for a cost of 3000 and 5 mid end cavalry for 4 days and for a cost of 3000, training will be completed in 6 days at a cost of 8500.
Low, mid, and high will have basic cost and training, the cost will only change in these if you want to recruit more solders.
You can recruit all three diffrent but only one typ of infantry, archers/xbow men and cavalry at one time.
I think something like that can be implanted in the mod without to much work. I have tested some mods that have something like this.
And i hope you can understand my English
