FrisianDude 说:
Sounds interesting. How active will the houses be in trying to get the thrones?
Depending on how quickly my scripting skills come up to speed, and if I can straighten out some of the non-functional bits, it can go a few ways.
Ideally, each leader will have a 0-99 value from clever to boisterous. The lower the score the more time they focus on expanding their power and making diplomatic connections, or oppositely they will focus on making claims and fighting with current kings. There should be at least 1 coupe every six months or so between all kingdoms regardless.
If I can't get that then I'll not focus on thrones so much and instead try and tighten up the code around the policy decisions. Right now the royal houses are still every bit as active as the kingdoms in native, while the lesser houses only go to war on occasion. Between 20 factions that still means a fair amount of fighting, but not enough to really execute the overall vision.
On the outside, if I manage the first option and find myself with lots of time left over, *dry*haha, I'll try and weave some quests and story lines around the houses. Get into more detail about the effects of these smaller scale politics and see if I can't leverage it so that the smaller steps come together to create even larger wars than are usual in native.
[Edit]
I found this while cruising the scripts tonight and probably wouldn't have noticed it if I wasn't directly involved in editing this bit of code, but there is a typo in the module_scripts.py file of the warband module system.
插入代码块:
#Swadians, being in the middle, will have additional claims on two of their neighhbors
(party_set_slot, "p_castle_15", slot_center_ex_faction, "fac_kingdom_10"), #swadians claim vaegir-held tilbault
Now supposedly this starts a dispute over tilbault castle, but higher up we see,
插入代码块:
(party_set_slot, "p_castle_15", slot_center_ex_faction, "fac_kingdom_11"), #swadians claim rhodok-held ergelon
Now putting aside the kingdom codes which I changed, these are both about the same castle, ergelon. This shouldn't do any active harm, but it does make it a wasted bit of code since it simply assigns Swadia as the original owner of ergelon castle twice. (they also spelled neighbors with two hs.)