Sure, I send a save fileDo you have a save file of session that you experienced this issue? With your save file, we can reproduce the issue much easier and faster. You can find your save file here:C:\Users\username\Documents\Mount and Blade II Bannerlord\Game Saves
You can send your save files to us via the ticketing system on the website. To send us a ticket, please visit the www.taleworlds.com site and login to your forum account from the top right. Click to "My Account" and then click to "My Open Tickets". You can create a ticket there and include the save file and as well as the forum link of this thread. You can find more info about how to upload files to us with the new ticketing system here. Thanks for reporting and sorry for any inconvenience!
Hello, i will inform the devs about the issue. If you can send a video of the incident i am sure it would help our QA team with finding the issue. Thank you for reporting it in.
You ordered fries and hamburgers, but only fries came out.Tbh, having so many hours and giving a negative review is like ordering food in a restaurant, eating 90% of the dish, then sending it back to the kitchen and say you didn't like it.
Thank you for your reply. I'll be waiting for a better experience.Floris is love, Floris is life.
I work in a production role for the campaign side of the game. This concerns the usual keeping track of decisions and tasks but also extends to design discussion and documentation. A lot of time goes towards organizing & attending meetings, taking notes, creating documentation & issues, following up with people and removing blockers.
Beyond that, the last couple of weeks I also dedicated some time to double check a range of localization related issues (and gave the german translation a spin), looked into modding related work with Dejan, worked on extending a number of mechanic overviews with a few of our designers to better inform design decisions as well as started preparing a bit of data collection that I hope we can do soon. I also like to keep track of the forums and other outlets to learn of and convey at least some of the sentiments.
This is more strongly related to combat and UI, but, yes, the Order of Battle and its associated mechanics are being worked on.
This wouldn't be related to OOB imo, but rather be a general matter of formation AI. Still we can @Dejan to add it to the community suggestion tracker
We are looking into dialogues and while there is no final decision yet, I personally think that for players that option has little to offer over "Something to discuss" (aka anything that would be added to it might as well be added to the latter which already holds some functionality).
There is no specific plan to make the AI follow the exact rules of the player across any particular system. Naturally, the experience can be improved either through balancing or the introduction of additional mechanics like better controls over prisoners.
Afaik mexxico worked on those parts, so he would be able to address the topic in more detail.
About the unlimited AI army.You asked and I remember a number of users & topics that didn't really understand what refactors are.
The next patch is in its testing phase at the moment. Once it passes that and once we can push the current beta to live, it will be released. Regular patches, in particular, include a range of changes, so it is rare for the bulk of their duration to be dependent on a single issue. There is no smoking gun to point you to - we are fixing the issues discovered in testing while we are concurrently looking into the performance issues that players have reported.
You are welcome to ask me anything (ideally about the campaign) and I will answer what I can.