Ros的最近内容

  1. Ros

    Custom order items prices

    Once I had a town, I was absolutely rolling in the money. Even a village's tax can add up. The prices start to make more sense when seen in that context
  2. Ros

    Warband Private Servers Modified to emulate a MMORPG's "persistant" experience.

    If it could be coded at all, in my mind it would pretty much have to be a hacked on addition as a near independent client program. As far as I know it would be near impossible with the current framework and module system. Also what TheNarrator said is fairly true, I've noticed that but admittedly am unsure of the cause.
  3. Ros

    Khergits in scrims?

    Florence 说:
    killer-blead 说:
    Most people do not like to play as and against Khergits so as soon as they pop up they are being voted off. There are only a few people who enjoy playing with them.

    Clan's who use Khergits are generally accepted in a skirmish against other clans.

    lol you sure ?because i heard its common courtesy and basicly a rule for clans not to use khergits, and i second it, i mean, come on, Khergits? a clan that uses khergits can just always pick an open stepppes or plains map and then use khergits and its like they just auto win, i dunno, just seems really cheap for any clan to use khergits, thier not exactly a balanced faction...
    On the contrary, with a good level of organization present they can be quite balanced.
  4. Ros

    Somewhat weak bows?

    Claimoar 说:
    Thanks for replies. I will endure, I promise.

    WEll, for the amount of arrows, there is always a way to edit files with MB tweaker and so xD It's cheap and cheating, but.. eh xDDD.

    Oh and one thing... Is there a way of making arrows faster?
    To make them fly faster you need to edit the projectile speed stat on the bow/xbow you're using. It doesn't show up visible in game but it affects the drop and somewhat the damage as well as obviously the travel time.
  5. Ros

    HAPPY BIRTHDAY WARBAND BETA

    Lol, it doesn't feel like a year has passed. . .(only been like 50 weeks for me :p)
    But yea, I do miss knowing everyone or 90% of people on the servers by name and/or face.
  6. Ros

    Victory ! I Conquered The Map.

    One of the things I've been trying lately to really increase my difficulty is to play with odd set ups(see above). My most recent is Swadians without cav, this works more in some mods than others. I think the next thing to try will be Vaegirs with only archers.
  7. Ros

    Help needed - 3d modelling and texturing

    I'm working on one of the helmets, whats a good size for a texture? I don't want to make it too big but I'm having trouble making it look like I want at too low.
  8. Ros

    Server populations seem low (US). Why?

    Seawied86 说:
    keep in mind, Warband is still an indie game , and I think the servers pop still reflects that.


    More people are spread out over more server.

    Also, this is coupled with the fact that college students are the main age group targeted by warband, and finals are right around the corner. I think more people will play come june
    This is actually a big reason why my play time has dropped off lately, its getting hard to sneak in the time. It also does help to get your friends to play, I grab a melee javelin and everyone can enjoy themselves a bit.
  9. Ros

    Tutorial Video - Covers all basics!

    Quite well done. Especially like the end fight :razz:
  10. Ros

    In Defense of the Automatic Block

    TakeYourProzac 说:
    For the record, I've been playing MnB since it's original Beta. This is not a noob talking.

    L-J-F 说:
    The reason people are touchy about manual blocking is it removes all of the skill they have, it means that they are just as good at blocking as someone fresh from CSS, which, not surprisingly, means that any attempt to remove Mblock is met with harsh words, and I can fully understand where they're coming from.

    It doesn't remove skill, it changes the skills required. Several people have already noted ways that good players can defeat automatic blocking, and they both work and have been used against me. Someone who is good at manual block but can't defeat someone on automatic block should take some of their own advice and practice a bit more. You'll get the hang of it eventually.

    DSlayer 说:
    Personally I think that blocking "skill" is just an illusion. Sure you might be more skilled at "Simon Says" than me, but that's not what fighting should be about. There's much more to fighting than just blocking. Someone with autoblocked turned on is not 100% impossible to hit. Outmaneuver them, feint them, kick them, do something creative. Seems to me people are just scared of having to expand on their fighting tactics in order to win a fight. I'd rather have the focus of fighting on other things than Guitar Hero with swords and axes.

    I really wish I had a clip of Zero Punctuation on QTE's. I agree with this 100%.
    Warband beta/release time counts for 5x more than M&B release or beta experience when talking about Warband mechanics imo. Also, this whole "Blocking is a QTE" thing is absolutely ridiculous. Blocking is a valid, needed and interesting component of the game. Admittedly the learning curve can be quite difficult at the beginning and even if you're a pro your off days will still get you. Almost any part of the game could be simplified down to "QTE" if you wish to analyze it like that.
  11. Ros

    In Defense of the Automatic Block

    Parity 说:
    cyclonite51 说:
    This is from your infantry primer. I'll agree hitting someone with the front arc of your swing is very effective. Not only do you hit before they do but you also do full damage. What I'm getting at is that damage needs to be reduced for the front half of the arc or at least the beginning of the arc. It's not realistic and makes no sense.

    Think for a moment. If I'm turning into my swing, isn't my swing technically *faster* ? And do faster attacks not do more damage?
    Speed bonus is based on character movement, not turning. Also, @ the guy above: Manual blocking is as much a skill as any reflex or practice based element is, a perfectly valid one. Fights with auto would be pretty boring compared to now at any high level.
  12. Ros

    Commoner Faction

    Peoples Republic of Uhun?
  13. Ros

    Economic Woes.

    Lord Affe 说:
    >>>> All AI lords get a stipend, 1k denars a week for normal lords and 2k a week for rulers.

    Does it not depend also on the villages/towns prosperity the Lord holds ? Why should I raid a village ? Only for looting. I like also to weak an enemy lord. ( Sorry my english )
    They get their tax income and stuff, I even think some from village raiding. They get the 1k to cover their inability to sell loot and stuff and to let them have an army if they don't have a fief.
  14. Ros

    Video - Common beginner player errors

    Good video Reapy, I can definitely agree on the "spam" issue. It can be hugely effective against new players, but fails against a veteran with anything except a great hammer. I try to avoid random tdm unless I play with something to "challenge" me(imo anything much above 2:1 and I get something else instead of my favorite 2h sword), like the aforementioned great hammer. It always helps to keep up your habits that save you, blocking is good and getting too used to fighting only newbs is bad. Plus, I might put a video up if I feel like it comparing my average fight with a bot to that of a human player who is inexperienced, block once/twice, step forward, strike once, kick and slash. Doesn't work on everyone but helps to pad the k/d for whatever reason if I care.
    On a different note, the tab thing has become so much of a reflex to see who's alive/dead and numbers etc that I constantly have to catch myself almost exiting in SP.
  15. Ros

    [S] 81 New Units

    Too much high tier armor imo, not everybody by any shot would have the good stuff.
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