greetings sire..how can i import rigged mesh which is done in maya?
here is my current workflow:
1st i extract bones from brf then i use maya to adjust joints placement and to repaint the skin weight
2nd i export it to .fbx
3rd i bring it to 3dsmax then i can use the .smd exporter plugin and...
hi everyone this is my first post in this forum ..so please forgive me for my impudence and for my bad english
i humbly request to join sir..here some sample from my personal work
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