Electre 说:
By the looks of some objects on the shadows, there's no ambient occlusion?
Second screenshot, the guy in orange cloths doesn't seem on ground for instance, and in the same image, at the wall on the left, the support trunks showing out, the same. Sorry if I missed it somewhere but, the engine supports AO right?
I dont get it the orange guy gets no sunlight the roof of the Merchant blocks all the sunlight for him.Dont you see he is completely dark.
About the support trunks(if I understood what you meant by that correctly) dont they stay behind the house's light side how are they supposed to have a shadow ?
Gab-AG. 说:
masterhound3 说:
Electre 说:
By the looks of some objects on the shadows, there's no ambient occlusion?
Second screenshot, the guy in orange cloths doesn't seem on ground for instance, and in the same image, at the wall on the left, the support trunks showing out, the same. Sorry if I missed it somewhere but, the engine supports AO right?
Yeah the graphics quality looks really poor and warband like.
I gotta agree it's starting to look very similiar to Warband, which makes me sad.
I think it has been a while since you played WB last time because in WB all you see some NPC's standing behind some tables and standing there without moving their hair.Bannerlord has very old and bad graphics for 2017 its graphics belong to 2010 they remind me of Assassins Creed 2 but warband is more like GTA 3(2000) it may not be contemporary but you are not being just calling it like WB.