Archonsod 说:
In Ruins one side gets a collection of houses protected by nothing more than a wooden fence with a lovely big open area to run across before they reach any solid brickwork
This open field is what makes this spawn easily the best place to defend. It is close to impossible to be circled by horses because of the large cliff to one side and the map edge to the back. Any infantry that tries to come kill you needs to cross the open field where they will simply be shot or ridden down before reaching the ranged troops camping in the village.
I have also seen many games on the river map where the team that spawns close to the ruins doesnt even bother to go anywhere, but just stays at the farm.
My problem is that there is no real mechanism moving players to eachother. If one team is camping the spawn, the other team might as well do the same, and this leads to (for me) frustrating games where little action happens.