This is implemented already. You can set dedicated formations in party screen.And pleace, mix formations. Let footsoldiers and archers be in the same group and form up joint formation so that soldiers will engage instead of archers pulling swords.. And let pikemen group up with footmen.
Unrealistic Actually swords weren't sharpened much, and using sword as mace, holding by its blade in hands was quite common depends of situation. Medieval smiths and warriors were pragmatic. Because sharpened edge isn't practical at all - it will dull very fast, bend, break etc and almost give no advantage against even light armor. Against unarmored sharpened edge was overkill too.I downloaded Xorberax's Cut Through Everyone mod and... Well, this mod lets me impale plenty of people at once! It's great, I feel like a badass piercing 4 guys at once with a spear lol Also sword slashes can affect all the people that are in the way of the swing, not just one... the mod is great!
Idk. As a king you have a lot of influence whatever you do.Does it really make a difference? Since I'm the king of my castle I started passing policies and procedures even with 0% support. I don't get any notifications stating that my relationship with my lords was negatively affected like it does when I vote against other lords when I'm a vassal for another kingdom.
It is possible that any lord entering castle/town leaves some of his troops to other lord's garrison as my companions do increasing garrisons from unexpected way. I already reported this issueIn a new game this fluctuation is not happening. I could not understand how garrison numbers fluctuated in your games. Currently average garrison men count for a town should be around 200 and same number of militias (will be 1.5x soon). Average number of men at garrison (200 for now) can change between 0.25x (50) and 2x (400) according to economical situation of owner and new besieged situation of course. If you see any settlement with 600 garrison troops (militias are not included) you can send me your save file. There should be something buggy.
One possibility : Most lords were millioner in your late games because they were not paying much wages (they had weak and less number of troops before 1.3.0 (both in mobile and garrisons)). So they had much money accumulated. When you pass 1.3.0 they increased their garrison sizes much (with new money management systems) this time they go to bankrupt after some time and when they go bankrupt they reduced garrisons and lastly they balanced at some point. This shows our money management system needs to hold a bit less garrisons compared to current ratios even owner has lots of money.
I'm waiting and giving orders usually and watching on battlefield, keeping cavalry in reserve. Even on hill, infantry is better to place behind. Your damage dealers are archers. Infantry is only support to backup them if they needs. Shieldwall or square is rarely needed.We were on a hill. Archers had full line of sight.
What do you do in a battle?
Stay with your main force or venture out to engage enemies?
Wrong! Never ever place heavy infantry before ranged units until it needed! This is your major issue.Infantry a few paces on front of the archers.
My army composition is about:Are you playing khuzaits? Because as far as i know horse archers are kinda cheaty, i've seen some reformist video in which he can dispatch 600+ men army with a 80 horse archers party, taking only 8 losses
I don't know how it possible... I'm playing on maximum difficulty and defeating three 1200 armies in a row continuously with my 620 men, losing about 20 ppl. Try to add more ranged units and cavalry...I just lost a battle to an army with 100 peasants.
I had 70+ Tier 2 or better Troops and we got routed.
I even redid the battle 5 times and had the same result.