Raskie的最近内容

  1. Having a clan without kingdom is useless?

    Reaching 225 trade was hard enough in earlier playthroughs. I just did so in my current campaign by trading a ton of horses from aserai and kuzait areas to other factions and was able to buy a town and adjacent castle. It really felt like a great accomplishment and good place to start taking over the rest of the world through conflict. With the herd movement penalty in effect even for horses it's not a very viable method now especially if you have to get to 300 trade in new campaigns. I hope they rethink that requirement.
  2. Hero death beta branch 1.5.3

    It's working in my playthrough. just lost my sister and a companion in the same battle whilst killing one of the the opposing army leaders at the very end of the battle. Glaive to the head for a significant damage hit when they were the very last enemy in action.

    It appears to me that the final blow must be a high damage roll or "overkill" type of thing but I haven't looked at the game files to confirm.
  3. Why do you enable perma-death?

    well my brother was killed in combat last night....I never liked him anyway.....
  4. Marriage - please make it less "random"

    But marriage in real life also doesn´t work like that your future wife (that you´ve never seenb before) ask´s you 3 questions and gives you 4 answers for each question?

    This comparision doesn´t make any sense. A marriage in the real world isn´t like the show "Who wants to be a millionaire".

    I get what you're saying, but it could be worse...in the middle ages almost all noble marriages were arranged and you often didn't get a chance to ask your wife any questions before the ceremony. Would you prefer that type of system here where your marriage is essentially a business/political deal with the head of her family?
  5. Why do you enable perma-death?

    does the chance of a companion dying increase with the difficulty setting for the campaign? In my current play through I've only lost one companion to perma-death on the 2nd or middle difficulty (veteran?). Did lose a wife in childbirth though, but we produced a bunch of heirs for me despite my -2 relations with her.
  6. Marriage - please make it less "random"

    Marriage in real life isn't guaranteed so why should it be in this virtual world? I like the "randomness" of it. If it's meant to be it's meant to be, otherwise lick your wounds and move on to another prospect...just like real life :wink:

    Hey....I just had my 30th anniversary so I know of what I speak.
  7. Is 36 the pregnancy cut off for Female MC?

    LOL on the oil in inventory. I had an older female character finally get pregnant in game after 36 so it's possible...just keep trying :wink:

    Lots of interesting variations on pregnancies in this game. My most recent playthrough in 1.4.3 beta I married "Mina" whose first pregnancy resulted in twins.....then she died during childbirth after a couple of more pups. I just remarried with "Yana" and have had two children with her....family is getting quite large. Should be interesting to see how the game handles inheritance, etc. when that gets fleshed out.
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