Nameless Warrior 说:
I have turned off the icon changing trigger when the space button is pressed and early reports are that the map lag has been reduced when fast travelling. I will look into further adjustments later.
Hope phantasy is going well gsanders
Thank you very much for update guys! Good to know all is well.
I was quite surprised to hear about the Pirates being disbanded, but honestly I agree with this decision. The Pirate faction felt the least immersive of them all in this setting. In fact I have been roleplaying a Tilean mercenary of late (with Pirate human background chosen) and found myself recruiting only Leopard Company, Alcatani Fellowship, Braganzas Besiegers, Volands Venators and the Empire troops as core, not the Pirates. I think it will be even better if pirates are also mercenaries.
Also if it means more power to Skaven, then that is great. In my Tomb King playthrough the Skaven and Beastmen are long forgotten, in fact now the High Elves are invading these lands, ruled by Bretonnians. In the meantime Kislev just recently has taken Mount Vanir from chaos, so our previous reports and your notes in this update are valid.
Not sure if you have seen my post where I commented about removal of marriage, so I will mention it again as it bugs me. Is there chance to remove all the Ashiks and Bards and replace them with Travelers? This mod is very punishing when it comes to loosing battles (and that happens a lot) when our companions are scattered around the world taverns. It is always a choice between focusing on search for them, or going on for days and days with the hope that we well eventually stumble upon them. How about a single NPC (sort of Oracle) somewhere in the world who could tell us where our companions are.
Also, just a thought. Have you guys ever considered adding the working areas like in the Viking Conquest - Farm,Lumber Yard, Salt Mine, Stone Mine? I was thinking these could be switched a bit to fit the Warhammer world so we could have a Farm in Empire, Lumber Yard in Kislev, a Gold Mine in the Dwarf Kingdom (I know one town occupied by goblins in Warhammer Total War 1, and I think by orcs in Warsword, had a legendary gold mine building option, I could look that up) and a Warpstone Mine in Skaven areas. Would be a great change of pace (I actually liked to go work in these places from time to time in Viking Conquest) and a small boost for money, especially at the start, or when being broke.