Whining about the game constantly and destructively will never help us the players to get what we want, this is true, but not understanding why people are mad and claiming there is a lot to do in the game is just ridiculous.
Well that's easy to explain: The Vision(tm). It was all over Duh's responses here. Fixing those problems we've been complaining about for a year just isn't part of The Vision(tm).So, Taleworlds' employees seem to be a fairly good number and well allocated. The question is why time gets wasted on things nobody asked for, while problems which the playerbase has been complaining about for a year remain unfixed.
This is a very good and succinct way of putting it.I just wanted to know why a paid EA if they were sticking with a closed Alpha mindset in terms of feedback.
I made the connection because in my case (being a big big fan of Paradox games), one *does* necessarily lead to another. If I have high confidence in Paradox, I'm buying whatever they put out. Your other point makes sense, however. It only seems to apply to the whole "toxicity" thing though and not to whether or not I should have enough confidence in Paradox to buy the product. Devs working in good faith means nothing for product quality if management and the C-suite isn't also working in good faith (which it's pretty clear they aren't if they approved a release in this state).Technically it's the act of buying it that's costing you money, not the assuming part. One leads to another for sure, but not necessarily. Paradox is a scummy company, but the devs and whoever is making those DLC decisions are not the same people. I believe that Archangel85 guy meant "good faith" on the devs, as people naturally want to do a good job (true), just unable to do so sometimes.
Agreed on the "contribution" thing you mention. I'd hope for completeness's sake this is in the backlog somewhere, but I doubt it's anywhere even in the top 1000 issues to be dealt with.Honestly, this kind of feedback is just irritating. It's such a meaningless non-issue but people blow it up just because they think they're smart for noticing it. In my years as a developer I've seen this attitude a lot. People will point out a button that's slightly off-center or a color that looks a little too bright just to "contribute" to the meeting.