Pseudo-Gerber的最近内容

  1. Pseudo-Gerber

    Lord Relations - Little acknowledgment of deeds

    Yes, this is an issue I've not seen talked about and I'm browsing the forums daily. It's not on the known issues list either. Currently sitting at -100 with my ruler (and several lords) on all playthroughs, can't improve relations except in fief votes right now and that require you to have certain kingdom decisions activated to gain influence at a large rate. Oh yes you can spend influence to increase relations by 1, what is it 50 or 100? So I need about 5-10k influence to get back to 0 with 1 clan.
  2. Pseudo-Gerber

    TaleWorlds, are we a joke to you???

    This is not helpful at all, things are being addressed by the day and all you do is complain. To begin with, we get to help out in the testing of a product that looks amazing, after all this EA is better than I could've expected. Look at all the huge developers out there, they can't even bring a polished or mind you finished product to market on release date. This game is far from release and comes from a small developer with a low budget. All you do is whine, try to get rid of your entitlement or get lost.
  3. Pseudo-Gerber

    How many levels until you are XP blocked

    AFIK you can go beyond soft cap albeit very slowly
  4. Pseudo-Gerber

    Gaining positive relationship with notables is often impossible.

    One thing that is supposed to work is dealing with the bandit hideouts in the area. Not sure what the effective radius is, though.
    I'm guessing from what I can remember here, but this will increase relations with the notable that give you the quest for it by 2 (instead of 10) if you haven't got the quest.
  5. Pseudo-Gerber

    Gaining positive relationship with notables is often impossible.

    There are a couple of things you can do
    • Join a faction, this will open up 1 slot in their villages/towns
    • Park your party in a town, this will increase relations with notables with 1 per day. I don't know if you need to create an army for this to work or if you need to be in their faction.
    • Help out villagers fighting bandits
    • Lower recruitment difficulty
    This helped me out a bit but frankly when you're in faction you have 2 recruitment slots at 0 relations so this isn't much of a problem
  6. Pseudo-Gerber

    Relations with ruler

    My relations with my ruler keep dropping, what can I do to prevent it and get it back up? I have tried to make a gift but those won't increase relations
  7. Pseudo-Gerber

    Seige Defenders Stand in Stationary Square Behind Gate

    They also do this when you attack through breached walls.
    1. They don't even fill the gaps, so everybody can just walk past them
    2. Shieldwall formation is too passive
    3. They would do better if they did literally anything besides doing a pointless shieldwall square that doesn't even close the entry point
    If they were stood in the entrance the defender in the tower could drop rock on the attackers. I've seen the do this but not hitting anything since attackers can just run in
  8. Pseudo-Gerber

    Calvary Ai

    Anyone notice that Calvary seems ineffective in actually hitting and kill their targets on the charge?
    Yep, I run like 5% can just a a distraction, enemy gets split up and then infantry and archers do the rest. Looking at kills after a battle cavalry has like 1-2 kills out of a hundred
  9. Pseudo-Gerber

    Which leveling system do you prefer Warband or Bannerlord?

    It is really weird that charm doesn't level up from attempting and passing persuasion checks. My merc spent the early game mostly negotiating blood feuds and convincing wayward maidens to return to their fathers. Somehow this career as a negotiator didn't make him any more persuasive.
    Just sit in settlements and you gain Exp for charm, going to double check this. It also increase your relations with notables

    edit: It seems you have to form an army to do this
    edit 2: I have no clue how this works but some towns receive relation increases some will not
  10. Pseudo-Gerber

    Patch Notes e1.0.4

    • After some time during a campaign, some lords were remaining without troops in their party because of financial problems and constantly being harassed by bandits. Lords now manage their finances more effectively and take troops from garrisons if they are at risk of going bankrupt. This was one reason for the snowball effect in the campaign, with kingdoms being eliminated too easily.

    We are working on it! Hopefully this first fix makes a difference. :smile:
    Expect loads of feedback in the coming days people will start new campaigns imidiately
  11. Pseudo-Gerber

    My thoughts on the Faction Snowball effect. Campaigns should go on forever!

    Alright, but historically even tiny castles could hold out against large armies and sieges easily lasted months. As it is right now a siege is resolved in like 3 days. That's not enough time to do anything. What's more is that the attacking army barely suffers any casualties. 500 garrisson vs 2k army would cause maybe 200 losses, that's nothing.

    I too think that all systems should be put in first, which is what I mostly wrote about. On the other hand that doesn't mean that there can't be some quick bandaid in the meantime that prevents massive blobbing. So that players can actually enjoy the game in the meantime, since they paid for it. Maybe just add a negative modifier to army cohesion and troop cost that would scale off the total number of kingdom fiefs.

    I resisted a siege from a 1400 men strong army for 4 days when they were out of food, yet they barely lost any troops. They eventually abandoned the siege. They should've not besieged in the first place in my opinion, no food should starve your army in great numbers after 3 days out of food and heavily impact morale. Their morale wasn't dropped a single tenth of a point during food shortage.
  12. Pseudo-Gerber

    We NEED those big notice screens!

    what are you guys on about, on the right-hand side there is a pop up icon and war drums start playing, wtf
  13. Pseudo-Gerber

    Resolved How to get honor trait

    no, just wait more will be clear in due time
  14. Pseudo-Gerber

    1.0.4 Patch looks ready and can be installed

    Still dont resolve crash at starup with no error.
    I cant open the game

    This must be so hard for the dev team, so many people have problems with crashes and whatnot still some people haven't experienced any problems whatsoever.
  15. Pseudo-Gerber

    Taking a walk around my desert castle

    Are there any interactions with the Merlons? Why do they keep appearing in the middle of your screen in sieges
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