pr0faker的最近内容

  1. pr0faker

    Bannerlord Click Simulator Is What I Dedicate 80% of My Playtime To

    Jewelry? Amateur.

    The real money in Calradia, outside of looting of course, is in large scale bulk goods. Which do you make more money off, 21 Jewelry at 400 or 400 Fish at 21? The answer, as they say, might surprise you.
    dude I have 7 million denars, I think I know how the concept of selling works. I really don't look at what to sell anyway, since its only mildly important in early game. after that just win fights, sell their ****, keep the good pieces, rinse and repeat.
  2. pr0faker

    Shield weight and armor values

    heavy executioner axe has a lot of broken shield under its belt, but also gotten mine destroyed too, in a few tourneys when I was very low level two handed pole arm and had to fight a lord which was at like 200 polearm. It was not a fun fight. But they mostly survive if you dont get gangbanged by 4+ units and get stuck in a corner when besieging.
  3. pr0faker

    Bannerlord Click Simulator Is What I Dedicate 80% of My Playtime To

    For upgrading troops is a simple mod that 99,99% will get added in somewhere in the future, trading is something for the early to maybe beginning of midgame if your fiefs don't generate the tax income for the infinite money stream. OR you dont fight a lot so dont get 10k per decent battle and have to run around calradia as a lil biatch selling 3 jewelry and 10 silver ore at another place halfway across the continent. There are a lot of points to improve I will give you that but for the rest, its just weehhhhhhhweehhhhhhh wehhhhh like the ****ton of babies my ingame wife shoots out of her belly.
  4. pr0faker

    Where's the update TaleWorlds?

    Guys, aren't you understand? I'm not toxic or angry. Some people are angry on the turkish forum..
    then why post this? they have the posts there, no need to put it here as well.besides the point of dumb af people being 'mad' about a EA game, also nobody here gives a flying F about that.
  5. pr0faker

    Bannerlord Newbie can't play the game! Why? Help me gurus!

    There are also quite a few mods in which there are improvements by the dev team, so it might be that this causes problems now.
  6. pr0faker

    Where's the update TaleWorlds?

    I'm asking this because your players are angry about this. They are saying to you "Lazy" Please fix this game and start to add content in the shortest time.

    -a friend.
    If you dont feel like this why the **** post it? it literally helps no one, rather the opposite. They put out a ****ton of patches in the last month, nearly 3 a week. They are doing better than 99% of all other game devvers. But nooooo we want more and now, who cares there is a global pandemic that makes almost every game devver work from home.... Plz delete your account man.
  7. pr0faker

    For Caravan Companions: Trade or Tactics?

    Do I have to fail the quest in that case? If I assign the family feud subject to a caravan I can no longer take him with me to the guy I'm supposed to protect him from.
    Thats quite obvious isnt it? ofcourse you fail the quest otherwise you dont get to keep that person in your party. But caravans are for early to beginning of midgame only, after that its a waste of time and companion. they are far better off as a governor or separate party member so you can have more troops in your army.
  8. pr0faker

    Need More Info Rare Graphicbug in Battlestage Singleplayer

    Did you try to disable screen space reflection?
    nope but like I said, have had it only once, in like 200+ hours of gameplay.
  9. pr0faker

    Bandit Hideout taking over the world

    Also you can retreat from attacking the camp, and then do the rinse and repeat with fresh troops. Even lowering the difficulty for them is possible, and then putting it back on whatever you had after destroying it. So unless your game is bugged out and giving your idiocly big bandit camps, I dont see the big deal with them.
  10. pr0faker

    SP Other Naked Females

    ok loser
    wow, so butthurt calm your mammaries plz.
  11. pr0faker

    SP Other Naked Females

    I'm starting to worry that this game won't end up like skyrim XD
    you really dont think this would be one of the first month mods? XD welcome to the internet summer child.
  12. pr0faker

    Need More Info Rare Graphicbug in Battlestage Singleplayer

    its a rare bug yean, have had it 1 time now but not reproduciable.
  13. pr0faker

    Siege tower issues, Siege issues in general *bit of satire to boot*

    Siege towers definitely need work. Right now, ladders seem more effective. They should either be ramps instead of ladders or the ai should have enough space and programming to load up on top of the tower before the tower gate opens. When 3 ladders are that close together, the defending ai dogpiles on top of it and will massacre anyone using it. The default ladders are much safer since the ai has to spread between the 3 different points.

    That said, so far the best way to break through a siege that I have found is to have everyone follow me, break down the front gate with a ram (the ai very rarely seems able to break these even with full siege weapon set up) and then just run past the guards behind the second gate with all the troops following me. This works because there seems to be two additional problems with siege defender ai:

    1) the ai defenders right behind the main gate will just stand there. I don't know if they just don't have enough room to attack or what, but I can regularly run right by/through them and not get hit at all. The ones on the edges will slowly fight back but the ones in the center usually stand there waiting to die.

    2) The ai never seems to utilize the kill box between the main gate and the second gate. I don't think I have been killed in there once. It is essentially a safe place for attackers when it should be one of the most dangerous places to be. To be fair, defender ai in general is a problem and one of the hardest parts of being on the defensive side of a siege (half the time my troops won't even get on the catapults or ballista no matter what I click).

    The sieges look great and the foundation is there for epic gameplay, but there definitely needs to be some work done here. Maybe custom orders or some different plans that can be given pre-siege to alter behavior away from the field behavior.
    oh that killbox does get used quite a bit with my playthroughs, but not really effective, only 1 to 3 archers either shooting or throwing rocks down. Getting your troops to hack down the door (ridiculously as it is) can do if you select the troops you had push the ram, and clicking on the door. At least in the current patch they do after a little bit.
  14. pr0faker

    Siege tower issues, Siege issues in general *bit of satire to boot*

    Siege towers definitely need work. Right now, ladders seem more effective. They should either be ramps instead of ladders or the ai should have enough space and programming to load up on top of the tower before the tower gate opens. When 3 ladders are that close together, the defending ai dogpiles on top of it and will massacre anyone using it. The default ladders are much safer since the ai has to spread between the 3 different points.

    That said, so far the best way to break through a siege that I have found is to have everyone follow me, break down the front gate with a ram (the ai very rarely seems able to break these even with full siege weapon set up) and then just run past the guards behind the second gate with all the troops following me. This works because there seems to be two additional problems with siege defender ai:

    1) the ai defenders right behind the main gate will just stand there. I don't know if they just don't have enough room to attack or what, but I can regularly run right by/through them and not get hit at all. The ones on the edges will slowly fight back but the ones in the center usually stand there waiting to die.

    2) The ai never seems to utilize the kill box between the main gate and the second gate. I don't think I have been killed in there once. It is essentially a safe place for attackers when it should be one of the most dangerous places to be. To be fair, defender ai in general is a problem and one of the hardest parts of being on the defensive side of a siege (half the time my troops won't even get on the catapults or ballista no matter what I click).

    The sieges look great and the foundation is there for epic gameplay, but there definitely needs to be some work done here. Maybe custom orders or some different plans that can be given pre-siege to alter behavior away from the field behavior.
    Rarely seems do break battering rams? I have had about 90% of them getting oneshotted by onagers every freaking siege, thus making me build them of myself grinding through the idioticly random siege part of destroying the enemy onager only to see them in the assault yet again sometimes! it does seems the best way to minimise losses to have all infantry moshpit the main gate instead of headbutting the weapons waiting for them at the end of ladders and siege towers.
    And speaking of onagers or siege weapons in general,using them is such a pain in the ass, since they are so goddamn inaccurate when using them yourself. If I have it finally dialled in as to hit a tower with a enemy siege weapon I literally never going to hit it again no matter what I do, the second shot goes over, the third one I adjust with 1 or 2 ticks lower aim, then it hits almost the base of the tower or somewhere halfway down, so I adjust 2 ticks higher, now it flies over it like I wanna hit the town next over. Its just so goddamn random that I leave it to the ai to hopefully hit something. Also destroying walls is too frustrating to reliable do, build 4 trebuchets, they destroy the onager etc, so far so good, although they are incredible retarded with the random target switching, if that was all and they focus fire on the walls but nooooooo, lets just hit all three randomly and stop at the 1% mark just to hit the other parts before destroying that wall... great. just ****ing great... I want to control what targets to aim for as you should be able to as the man in charge of the siege AND somewhat reliably hit the same spot. I will say 100% accuracy is not needed but the random deviation is just too damn high right now, or is it because my throwing skill is super low, that my aim is ridiculously low, which is also something that should not be linked to siege weapons. If anything crossbow is the better choice imho but we need a dedicated siege weapons skill line of this ****.
  15. pr0faker

    Grown up children' leveling and stats are broken

    Do you have only one kid grown up or more? In several days my yonger son will be 18 and I'm worried about his stats as well.
    No as of right now just gotten the sixt one, the rest seems to have normal stats. Oldest one is still 11 so a ways to go until I can use him, but they still show up in the encyclopedia as babies? do they only show up like that untill they are 18 or are there children to teenager statusses as well and are my kids broken in some way?
后退
顶部 底部