Frankly, the idea for the mod is great. Execution, not so much.
You have to fix the mod. From one dev to another, it's a wrong, wrong wrong decision to wait until next release if the mod ISN'T currently working.
Hotfix it. Patch it up, even temporarily. Not every update needs to add new content if the game is broken the way it is.
Just give us something to hang on to while we wait.
Sure, 20% of your audience will stick with you no matter what; these are the ones protecting you in this thread and vouching for you.
But the rest 80% are the silent ones, and these guys don't give two ****s as to whether or not you add new content if the game is not playable right now.
With all due respect Cozur, knowing how to mod, code and design is awesome. But it is not everything. A developer must also provide solutions when things aren't kicking off. Right now, your mod isn't working. And right now, is what matters, eventually.
Going "Yeah, suffer a bit while I patch things up. Don't worry guys, it's worth it, I'm adding new stuff" doesn't cut it. Nope. It is awesome that you're adding new content, hats off to you, but you can't leave your audience hanging the way you do.
Good luck with the mod.