Recent content by PoochieMoo

  1. PoochieMoo

    Optomization?

    I have a GTX 1050 and an i5 7300, and the game does not run very well on high for me. It runs better in multiplayer, but singleplayer is difficult to play. Is this a problem with my specs, or is the game just not very well optomized at this point? I'm obviously expecting optomization problems...
  2. PoochieMoo

    Will this play banner lord

    I have a GTX 1050 and an i5 7300. The game is not very well optimized yet, at least in singleplayer. I can run the game decently with my specs on high. It's asking a lot to run the game with such an old processor, though. That graphics card is probably not going to cut it either. You may be able to run it on low, but it probably won't be an enjoyable experience with those PC components.
  3. PoochieMoo

    Beta Testing Specs

    I have a question about the specs. I have a GTX 1050 and an i5 7300 with a 1TB SSD. Will I be able to run the multiplayer beta on medium/high settings with stable FPS? And will the optimization be better when the game is released to the public?
  4. PoochieMoo

    i paid 4.99$ on this game and it was life changing

    I bought this game for $15 in March of 2017, and a few days after I bought it, it went on sale for 6 bucks. Although in all honesty, I'd say this game is worth the $15 even today. The amount of gameplay for the price is absolutely insane.
  5. PoochieMoo

    ?Gamescom 2019 (20-24 August)

    Wow. It seems like just the other day ago it was Gamescom 2018! I honestly can't believe a year has already passed...
  6. PoochieMoo

    Dev Blog 30/08/18

    Lamias said:
    monoolho said:
    I disagree. It's not breaking exclusive news, of course, but it was an informative blog for anyone following the development, but who does not follow the hundreds of threads in the forums. Thus, it is news for many, just not not for us, who are the passionate butterlords vying for the attention of the Devs with our assumptions, desires, suggestions and dreams. The Devblogs are not in any way, shape or form designed to only showcase novelty stuff from the new games, they are a medium of communication between the development team and the consumers, about any subject related to the game, not only "look at this new feature we haven't mentioned ever before!" every week. This is why so many feel the blogs are disappointing most of the time, they want novelty, and there's only a limited amount of stuff they can show. It's a fine line between showing too much and making the game boring before you even play it, and showing too little that the community gets angry. And sincerely, this community has been shown to be angered by the slightest of things... In my opinion, TaleWorlds pampered fans too much, many act like spoiled brats sometimes...
    And I disagree with you. Taleworlds pampered the fans? No, Taleworlds is outright mocking the fans until now.

    The only new things that Bannerlord has to offer are MINOR features which are worthless to even be discussed: improved game menus, crafting system, crime alleys, some new quests and a new skill system. Zero content, zero depth, zero things to keep you interested after 10-20 hours of excitement. Serious Warband mods had 5 times more content than Bannerlord.

    And Taleworlds is advertising the game as follows "Do whatever you want: trade, fight, enter tournaments, complete quests and join factions". DUH. You could do ALL OF THIS in Warband as well. So, what's new??? 90% of Bannerlord is essentially the same as Warband...

    I sincerely hope that Bannerlord has new features that they haven't talked about. But I truly doubt it...
    You entirely forgot about Clans, Minor Factions, expanded world map, new factions, and biggest of all, playing as your children! These, I would say, are extreme improvements over warband that increase replayability and the roleplaying aspect.
  7. PoochieMoo

    Where can I buy these gamescom banners?

    These banners are sweet... I wish we could buy them as posters!
  8. PoochieMoo

    Fortify Stance

    Tibertus said:
    Maybe  pick the level of fortification that you can entrench to? Maybe have the minimum encampment just be tents to recuperate your army, but you can choose to take longer to entrench and erect sharpened wooden stakes around the camp, or even longer and erect a palisade, etc. Honestly, seems like a good mod idea maybe.
    This is what I was thinking. You could choose different levels that take different amounts of time to set up. These could range from some wagonts and tents to makeshift palisades and spikes.
  9. PoochieMoo

    Fortify Stance

    I was thinking of the old "Wait here for some time" option in Warband, and came upon a way to improve it. With the new focus on chokepoints and strategic positions in bannerlord, I thought that a "fortify" option like in Total War would be cool to implement. It would take hours to set up, but...
  10. PoochieMoo

    Dev Blog 09/08/18

    rav1990 said:
    Are marriages implemented? Would be a nice feature to have
    I would assume, as you can have children and play as those children.
  11. PoochieMoo

    Geographic names

    I think this would be a really good feature to add. Villagers could also refer to these places instead of just settlements when giving quests. They could also have unique battle maps.
  12. PoochieMoo

    Dev Blog 09/08/18

    I think seeing a dynamic encyclopedia would be a cool feature.

    For example, there could be a 'wars' tab, and under that tab are all the wars that have been fought in the playthrough. There could also be a'battles' subsection where it lists the battles, their participants, casualties, etc.
  13. PoochieMoo

    Family Banners and Faction Colors

    Will each lord have their own banner or will they take on the banner of their clan? Also, I wonder if it's possible to join an existing clan or if you have to use your own house when joining a faction?
  14. PoochieMoo

    Constructive Criticisms

    Novgorod said:
    What about the influence system?

    I quote from Dev Blog 05/10/17

    Influence points can be spent to determine the outcome of some faction decisions and to make requests to allied lords

    Did I miss this in the Demo? Was this aswell scrapped? So in the political aspect we are going too back to warband?
    It wasn't scrapped. You can see it in this screenshot from some of the Gamescom gameplaay:
    https://imgur.com/9hjSc3g
  15. PoochieMoo

    Colored Party Numbers For Character

    This is a simple request: I hope that the color of the character's party numbers changes depending on their faction affiliation. So, for example, if you were a Battanian lord, they would turn green. I would also like the character's name to change, adding a prefix of "Lord" or "Count" or...
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