Hey everyone. First of all, thank you Ranger for making this.
Unfortunately, I'm having trouble installing with Floris Mod pack. Basically, I've added everything from Ranger's python file in the most recent download to the basic floris one. I also made sure to enable attaching to the left hand. I even have downloaded an OSP for muskets because the attached brown bess one never worked for me.
Basically, I can get the muskets in game, but the animations are wonky. Some of them, at least. Apparently some movement animations work ok. Otherwise my character holds crossbows/muskets in his left hand and with a raised right fist. It's weird.
I'm not sure what I'm missing. I have
-Imported all your animations to Skeleton in the commonres folder.
-Made the appropriate adjustments to module_animations
-Made the change to header_items.py
-Made the changes to the module_items where I copy and pasted your item example to it. Then updating the mesh in Morgh's tools.
-Compiled them (although I have to click through a bunch of "No disk in drive" or some error messages.)
-Put the musket resource .brf into the resource folder, added the name to module.ini for proper loading. Textures, too.
So the mesh and texture load, and clearly some animation changes have been successful because my character is holding it awkwardly in his left hand, but what's wrong?
You mention lining up meshes in your readme but nothing specific on how to do that.