SgCombine said:
Meevar the Mighty said:
Bayard-X said:
jacobhinds said:
jacobhinds said:
agent_set_speed_modifier = 2093 # (agent_set_speed_modifier, <agent_id>, <value>), # value is in percentage, 100 is default, value can be between [0..1000]
(ti_on_agent_spawn, 0, 0, [],
[
(store_trigger_param_1, ":agent_no"),
(agent_set_speed_modifier, ":agent_no", 50), #set half speed for every agent that is spawned
...
("player",0,"player", avatar_scale, snd_footstep_grass, 0.15, 0.173, 0),
# (agent_set_animation, <agent_id>, <anim_id>, [channel_no]), #channel_no default is 0. Top body only animations should have channel_no value as 1.
(agent_set_animation, ":aid", "anim_cheer", 1),
("set_items_for_tournament",
[
....
(mission_tpl_entry_add_override_item, "mt_arena_melee_fight", ":i_ep", "itm_practice_sword"),