oksir的最近内容

  1. Resolved Shepherd perk gives negative bonus to speed

    Just an update to say this hasn't been fixed yet. If it's really just a matter of changing a plus to a minus in the code, I'd hope it gets fixed in the next update. We're almost three months later already.
  2. Resolved Wanderers are getting assigned to wrong formations

    I notice the same. The game does not use 'horse yes/no' to decide if a companion in battle is infantry or cavalry. It might use something like 'is athletics higher than riding'. Because of this, some horseriding companions get put in the infantry formation. I never saw the opposite.
  3. In Progress Varcheg defenders spawn bug

    I had this one as well. I had to retreat and autoresolve the battle eventually, because the last three enemy soldiers where stuck in such a way that they where impossible to reach.
  4. In Progress Misplaced Walls when Sieging Llanoc Hen Castle

    This bug still exists in version 1.01, I had it today when sieging the castle. On the campaign map the walls are far from the actual castle, so the trebuchets shoot off screen to hit the walls. The siege still works, the walls do get damaged. It's just a graphical issue.
  5. Need More Info New smithing part: None for javelin

    This does not have to be a bug. For some smithing parts like pommels there actually is a 'none' option to not give the weapon a pommel. And funnily enough this is not the default option, but an option you actually have to unlock to be allowed to use it.
  6. Need More Info Captured by own empire?

    I've seen those sort of messages as well. They are uncommon, but it happened multiple times to me.
  7. Resolved Always one false positive retreating unit in the victory screen

    Indeed, same behaviour for me. The cavalry and the infantry that get the banner 'retreat'.
  8. Resolved Always one false positive retreating unit in the victory screen

    I have noticed the exact same. Sometimes even two units. When it's an easy battle against bandits in which absolutely nobody retreats.

    My hunch is that it's the units that carry banners during the battle, I'll check if that's the case.
  9. Resolved Game Crashing on Gog

    Indeed, it's fixed for me as well with the new version 3783!
  10. In Progress Game crashes when loading after launch (in release version as well)

    In the other thread somebody posted that turning of internet connection made it work again. This indeed works for me as well! I haven't actually played the game to see if it's fully functional, but at least it starts again. Maybe some data-exchange that fails during the startup process that makes it crash?
  11. Resolved Game Crashing on Gog

    Turn off the internet and go to the game. I have earned!
    This is very interesting, if I disconnect my computer from the internet then the game does indeed launch! Hopefully that helps pinpoint where the error is.
  12. Resolved Game Crashing on Gog

    No RTX here, Geforce GTX 1650
  13. Resolved Game Crashing on Gog

    I posted a similar thread today. For what it's worth, I also have the game through GOG.
  14. In Progress Game crashes when loading after launch (in release version as well)

    Summary: As soon as the game starts loading after launch, it crashes after about 10 seconds on the loading screen. This started happening to me yesterday in the 1.8 version. I upgraded to the release version today hoping it was fixed, but no, exact same problem. I bought the game a week ago and...
  15. Permanent decline in relations with the Christian factions, how to avoid it.

    JuJu70 说:
    But having negative relations with Christians doesn't translate into negative relations with factions (at least not unless you did some other bad stuff).The best place to start your kingdom is either Friese, or Alban because both are faily isolated so you won't have to put up with too many crazy hordes.

    You don't really have to do any bad stuff, the random events you get from owning cities will in a couple of months make either pagans or christian kingdoms hate you for having -50 relations, like Pedro says. It's pretty much unavoidable, there is no easy way to raise relations like doing quests or paying priests, and the random events will give you something like + 2 pagan / -4 christian relations or vice versa, so you can't balance them out by picking pagan once and then christian. Shoddy game balancing, unless it's intentional to make player kings be at war with half the world all the time
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