Dude, if I would catch you on Diablo 1 open game, I would click you to death before you knew it.
I also played Mortal Kombat 1 duels for money with my classmates, and gosh I was rich.
That was back in 90's though. These days I play turn-based games and occasional M&B with autoblock lol.
Alex the Seeker said:even if the player party size is lower than most lords, it doesn`t feel like stalling the game or anything o.o
because it mostly depends on the quality of your troops than quantity
also the stall in early-game will most likely be because you can`t have large armies (unless only cavalry) because of movement speed, if an amazon party catches your tier 2-3 50sth archers and infantry, well you are gonna be in a world of pain.
plus stacking INT is pretty helpful, because of the healer talents, surgery is a must have in this mod, and waiting for companions on it aint a smart idea.
the prisoners are fine, since it increases exponentially with troops if i recall correctly " and the let them carry up to 2x their 'soft cap' in prisoners and troops, but at a big cost to movement speed." feels like cheating, since if you already have that many prisoners most likely no party will attack you since you are stronger, plus the trade-off if you are indeed defeated due to low movement speed and can`t escape, well i would rather not give 100some prisoners to my enemies
Sarkiss said:this didnt make any difference for me. there is another similar entry in the script.txt: "lord_find_alternative_faction -1" but with the different values. do I need to delete it by any chance?
Vesku said:I guess we have a bit different opinion on the end game difficulty. For me it's way too easy so I usually don't bother the trot through all the remaining enemy settlements. I play with around 100% difficulty, have double the xp gain to upgrade troops and still it's too easy to gain 500-600 elite and heavy infantry core and run through anything that stands at your way, even 2400 enemy troops. My current game is on day 450 (or close to it), I have 3 000 000 sc in treasury and gain 150 000 each week, if I need troops I can raise several hundred heavy infantry in a week by training alone. I hope that enemy lords would gain more troops faster than the present and the troop composition could be higher tier to keep the game interesting towards the end.
I don't use wagon so I can see your point in running out of food but there's several ways to get around that. One is to always buy all the bread from towns and stash the surplus in your household. That way you can dig into your reserves when towns can't provide you food. An other is to buy cattle and keep it with you, every time you need food slaughter some cows.
For example all my cavalry has 10 riding, just raise Agility to 30 and put enough points in riding. Enemy stats are not out of the sky, my best men are much better than any elite I can find. All my archers have over 400 in achery, heavy axe men too gain that in TH weapons in less than 30 levels.
I hate the village defense too and sneaking into towns, both are things I avoid if possible.