Nervonius的最近内容

  1. Nervonius

    Photo Mod Appreciation Thread, POST YOUR EPICNESS!

    You could use Reshade for all of the effects you wan't, and toggle them on or off when needed....
    Thanks, I'm familiar with Reshade; played around with it a bunch when BL first came out; works okay though not everything works obviously. I'm looking more for camera controls than effects to be honest (and yes, I've seen RTS Cam and Cinematic Camera, I just think they should be features in the photo mod). The actual shaders in BL are fine imho even if slightly dated.
  2. Nervonius

    Photo Mod Appreciation Thread, POST YOUR EPICNESS!

    Wanted to see some more Ultrawide love in here! :wink:

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    I'm a videographer irl; this is the most fun I've had in a game in a long time. I found myself just going around taking portraits of random people for no apparent reason, then I role-played for a while as a battlefield photographer. This is actually a great way to practice framing/composition without having to worry about people or objects moving!

    I wish TW could implement more proper camera modeling in the mode (f/stop for DOF instead of fade ranges, changeable barrel length for FOV/compression control (e.g. 12-300 mm)... ugh imagine if they got bokeh working in this thing!), and I couldn't get the LUTs/tone-mapping to work, but dang if the lighting in this game isn't impressive!

    Full Album

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  3. Nervonius

    Resolved Bug where you´re being captured even if you won and survived the battle

    well i wouldnt like it since then you can redo your bad decisions which you can partly do anyways do to 3 autosaves constantly kicking. But yeah its interesting input that you´re giving for sure and hope it gets solved soon. Could be something with the reinforcements or fleeing commanders conflicting with it registrating that they won or something

    Ah one more thing I remembered; I don't know if this happened to you, but the commander of the army I was in used a defensive strategy despite being three times the size of the enemy force, while the tiny enemy force used an aggressive strategy. If I remember right, that has happened every time this bug has occurred (I've had it happen three times in my playthrough). They also stuck with that defensive strategy even when the enemy reinforcements were literally retreating straight off the map (spawn in and start walking backwards towards the edge). I retreated from the battle at that point because there's no point spending 10 minutes in a battle watching enemies retreat, and that's where the autosave I submitted was made. On continuing the battle, the command AI behaves more conventionally with a proper line battle, but the bug still occurs.

    TBH, I don't touch the autosaves all that much either unless the game crashes, but given that it's occasionally doing things like this or CTD's, it'd be nice to have for safety. I learned back with Warband that it's a vastly more interesting game when you accept defeats and roll with it, but this is totally different.
  4. Nervonius

    Resolved Bug where you´re being captured even if you won and survived the battle

    I got the bugg when being in an bigger army attacking a smaller one and the favor was in ours
    Yes, that was true in this case! A friendly party either tagged the enemy or was attacked by the enemy army and we were rolling in to help that party, which put us at an extreme numerical advantage, but I think we were technically the 'defender' since we were helping the defender party? I don't recall exactly what happened though, but maybe we were the attacker after all and the bug is the game thinking we were the defender.

    It would be helpful if the game auto-saved before battles, eh? :wink:
  5. Nervonius

    Resolved Bug where you´re being captured even if you won and survived the battle

    IS the save file before the issue happens of after? We would need a save file before the issue happens to reproduce it.
    Casual lurker here; been fighting to figure out this bug for the past week or so. Just sent in a lucky auto-save in the middle of a battle which seems to have the bug occur 3/3 times I have tried fighting the rest of the battle.

    In my experience:
    - The bug appears when you are a member of an army, fighting a field battle with an enemy army.
    - The bug seems to appear where the enemy is the 'attacker', and the army you are in is assisting the 'defender' party.
    - I have confirmed it applies as a mercenary. Have not tested it as a vassal.
    - The exact time you press 'tab' is completely irrelevant. I waited 3 minutes after every enemy had retreated or been wounded/killed, and still experienced the bug.

    During the battle, the enemy fights more or less as usual, but usually at least a few of them manage to retreat. When the battle is over, troops cheer and army formations are ordered to hold, but no 'The battle has been won!' banner appears. Upon hitting 'tab', the usual victory screen shows, but the influence/renown banners ominously do not appear.

    I uploaded a screenshot of what it looks like via Steam:

    Ok, this is where things get weird... try auto-resolving instead. Instead you get a Defeat screen with again no influence/renown. HOWEVER, clicking Done to this, you will be thanked by the lord you assisted, and be allowed to capture enemy lords and take items and the aftermath of the battle is as expected... so, maybe two bugs working in tandem?

    Best guess is that the game knows who won the battle at a 'low' level, but somewhere gets who exactly is attacker vs. defender and who is winner vs. loser mixed up at a 'high' level when trying to figure out who won at the end.
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