neogeoedwin的最近内容

  1. neogeoedwin

    1st attempt at rigging. HELPZ

    From the picture you linked, I can only guess that you did not attach some vertex points right to bones. Maybe you want to link a screenshot of finished armor model within the fragmotion with multiple views?
  2. neogeoedwin

    Quantity of items are limited actually?

    There was a bug when I was trying to clone an item. It was a helmet I created with 4 different textures. I cloned the original 3 times, so I had 4 in total. What happened the third one I cloned has the same texture as the original one, no matter how I changed the material. Then I had to clone the fourth one, and the third one I cloned had the right texture because the the fourth cloned one now shared the same texture as the original one.
  3. neogeoedwin

    Limits on items and Troops Types.

    Glad to hear that, now I'm gonna have 3000+ items added with unique meshes :p
  4. neogeoedwin

    英文翻译与类似的协助

    I can help with translation as a part time entertainment since I work as a translator and interpreter.
  5. neogeoedwin

    Quantity of items are limited actually?

    The key here is:

    The game crashes when you talk to a group of people on the world map(for me, looters), not when you launch the game and create character. First I thought the code with looters have problem, then I go to a town and recruit a hero NPC such as Borcha. Then I try to talk to him on the world map and the game crashed, too.

    What interesting is, the combat doesn't cause the crash.
    Prove: I saw a group of manhunters fight looters, then I ran into them and decided to help manhunters. The battle field loaded fine, and I killed all looters with manhunters. Even the after the combat, the game loaded a appreciation dialogue of manhunters saying "it's good to have you nearby" something like that, the game worked fine. I closed the appreciation dialogue and then ran into another group of looters myself, the game crashed again with "Kong" sound.

    I also did the same test with .89, .96, 1.010, and 1.011, the game will crash if I try to open a dialogue with looters on the world map.

    It leads the clue that when player opens a dialogue with other groups on the world map, the game will crash. If the dialogue is triggered by others(like manhunters' appreciation dialogue) the game runs fine.
  6. neogeoedwin

    ...

    I did the same tests like you, instead of using replications of rabati, I replicated item 1 to 433 from Native and rename them. When hit 916, the game crashed.

    here's my post.

    http://forums.taleworlds.com/index.php/topic,51959.0.html
  7. neogeoedwin

    Quantity of items are limited actually?

    The game will crash if you add more than 915 items to it. Yes, I tested like dozens of times. Here's what I've done(I use version 1.11): 1. Copy all origial 433 items to a text editor file, and rename all of them with little modification. For example. I rename, itm_horse_meat to...
  8. neogeoedwin

    Unable to get technique with name specular_alpha_cutouts

    Thank you yoshiboy, I tried reinstalling couple times, but the problem still bugs me.
  9. neogeoedwin

    Unable to get technique with name specular_alpha_cutouts

    I downloaded 1.010 M&B and I randomly got this error when running the game : Anyone have any idea what causes this? Is this a new bug for 1.010?Thanks for answering.
  10. neogeoedwin

    Custom face texture whited(Solved by nema)

    I'm trying to add customized face textures to female(in M&B1.003). Here's what I do: 1) Added customized face texture files as .dds format, for example womanface_n1.dds, and put them in game's texture folder. 2) Added a brf file to the resource folder which contains corresponding Materials and...
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