} //Processing Ini File Finished
Loading Music...
Loading Textures...
Finished Loading Textures...
L8 Format is supported
WARNING: UNABLE TO MAP SOUND CODE: snd_release_crossbow_medium
WARNING: UNABLE TO MAP SOUND CODE: snd_release_crossbow_far
WARNING: UNABLE TO MAP SOUND CODE: snd_bullet_hit_body
WARNING: UNABLE TO MAP SOUND CODE: snd_player_hit_by_bullet
WARNING: UNABLE TO MAP GAME PRESENTATION CODE: prsnt_game_escape
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_missile_launch
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_missile_dives_into_water
Loading Module...
Loading item kinds...
Loading dialogs...
Loading mission templates...
Loading party templates...
loading time: 113224
Finished All...
Loading tracks
load_map_data complete.
Init_map complete.
init_meta_mission complete.
map mesh built.
get_ideal_sun_color.
get_ideal_fog_color.
779 parties added.
launch complete.
vdt_regular discard_buffer()
Saving Game... Creating new savegame file... Saving header... Saving game state... Closing new save game file... Starting checksum control... Performing checksum control... Savegame checksum control succeeded...
Backing up old file name... Removing old backup file. Renaming old savegame to backup file. Renaming new savegame file. Savegame succeded...
vdt_regular discard_buffer()
HERR_BUFFER_LOCK_FAILED!
28550
Saving Game... Creating new savegame file... Saving header... Saving game state... Closing new save game file... Starting checksum control... Performing checksum control... Savegame checksum control succeeded...
Backing up old file name... Removing old backup file. Renaming old savegame to backup file. Renaming new savegame file. Savegame succeded...
vdt_regular discard_buffer()
I found the rgl_config file in my Documents folder and not in the same path that the rgl_log was in. I'm not sure if that is correct, but here is what is on it. Also, I lowered some of the settings when I started up the game. I played a bit of Napoleonic Wars last night and I can play that with max settings, so I did. I am not sure if this file will be updated correctly.
I don't get it, I'm having major texture loading issues, and my computer meets or exceeds all the recommended specs for the mod. I've tried everything from lower graphics, running Direct X7, using the patches, and trying every one of the "fixes" that are on the front of this topic. Nothing seemed to work, and lower graphics at times will make it worse. I just tried to run the game again, with everything turned down and the textures didn't load on a battle at all the frames dropped to 1fps, while trying to finagle with that, it kept flashing between the campaign map and the battle map in a disorienting fashion before turning into a kaleidoscope of black, green, red and orange.
I've defragged the computer, freed up hard drive space, uninstalled and reinstalled both the mod and Mount and Blade warband. It's not just this mod I have issues with though. The only one I got to work properly and well was Prophesy of Pendor, and everything else seems to give me the same issues. Even M&B With Fire and Sword has crash issues after some time of playing it as well.
I don't know quite how to give any crash reports though. Sometimes if I get a straight up crash (not just me frustrated and Ctrl+alt+deleting the game) which has a little window but it is impossible to click on to see what it says and I am still forced to end the process and force close.
Below are my computer specs. The weakest part seems to be my processor and my OS (just cause Vista sucks).
SPECS:
CPU: AMD Athlon X2 7550 (~2.5 GHz) Dual core processor
RAM : 4 Gigs
Video: NVIDIA Geforce GTX 550 Ti (3 Gig memory)
OS: Windows Vista x32 bit
Also, would over clocking my CPU help at all. I just ran a CPU-Z on my computer and even though my processor specs say it's 2.5GHz, CPU-Z says that Core #0 is only running at 1.255 GHz (which with both together is 2.5 GHz).
heavy armors were actually VERY hard and cumbersome to move and fight in. it required both high strength and high endurance. not to mention falling in one of these made it near impossible to get up no matter how strong you were. this was why everyone wasnt running around in a set of full plate,not to mention how expensive it was on top of that.
Whoa... no not even close. A full suit of armor in the late medieval period weighed about 50-60 lbs (I think you could stretch it to 75 lbs if it was really thick). My load out on my first deployment averaged 75-80 lbs on any given missions (there is a reason why we drive/ride when we can). Even when I deployed later with an M-4 instead of the 16, it only dropped my given weight by a few pounds. Now, that's just a normal grunt's weight, take in an account for the medic or anyone who has to lug a MG around. I think we were told that some loadouts can exceed 120 lbs.
A knight had their weight completely distributed around them as well. They were fortunate in that believe me. Rather than having your weight around your waist, chest and head. Not to mention that they had squires and only wore the armor before battle or when they were in enemy territory. Most of the time when traveling they wore lighter armor that was more akin to what everyone else wore. They also didn't have to carry any of the rations because they had squires and baggage trains. So aside from weapons and armor, that is all they had to wear.
Also, the myth behind not being able to get up after falling is totally farce. I've seen people get up in 65lbs of full plate armor. They said it wasn't nearly as difficult as they expected, but kind of awkward at best (I didn't get to try because I was too short to wear either one). Granted, if you were to fall during a battle and are already bruised and tired, I could see this becoming an issue. But that would be true about anyone.
Also, I believe the reason why Fredrik I drowned on his way to the crusade was not solely due to the weight of the armor. If I remember correctly, the river's waters were a bit higher and the current was a bit stronger than usual. It only takes about 6" of water to knock a man off their feet if it is flowing hard enough. So, after his horse freaked, and he fell in, it was probably impossible for him or his men to get any hold before he drowned.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.