Armagan said:Monk said:I get the lag in this video on occasion, but the more frustrating stutter I get is the one where the frame seems to stick until you either apparently crash or as I do alt-tab out and back in. Bug sucks...bad, and it's made the game overall significantly less appealing for me. I know it's likely to get fixed, but I find myself playing less now because of it.
That does sound like a video memory issue. Did you try lowering texture detail all the way down to the minimum?
Elthore said:hey, odd thing is I dont notice any of the freezing in singleplayer, even with battles set to 100 players. Wonder why. I cant say ive tested with 5 different battlefields in a row though. The testing I did with MP took me more than a hour, and it is something I have had a suspicion about for a long time too. Can someone confirm or deny these findings? Because I can repeat these results and reach the same conclusion.
EDIT: Just to clarify, I am speaking of this problem. Tylertfb created a video of it:
Faranox said:Who can afford armor for themselves and their horse?
CryptoCactus said:Okay, just reporting:
(note: the lag I'm talking about is not the all-around poor fps Halycon et al are talking about, afaik)
When I'm on a horse, about half the time when I approach an enemy, especially a foot troop, the game lags terribly. As in, a good four or five seconds of me and my horse just randomly skipping around all over the place. Rubberbanding or ice-skating or whatever you want to call it.
This still happens when I have everything on lowest settings possible. 800x600, everything at 0%/off, LOD disabled, everything. My FPS stays pinned at 200 (my max setting) ALL the time.. except this one particular scenario (horseback, near enemies). It usually happens the worst when I actually touch an enemy with the horse itself.
I tried to fraps it, but fraps causes just enough lag by itself to make it hard to distinguish. Still tinkering with it though, so..
If I can get a good vid of it I'll file a bug report on the tracker.