Moldri的最近内容

  1. Moldri

    I hope....

    HybridSoldier 说:
    I can make my own troops, so you don't need to fight every kingdom with the same troops, (ex: your swadian knight VS Harlaus Swadian Knight, wich make penalty morale for your troops). And I can change every equipment for my troops, not just my companion. I hope the next patch will grant my wish.
    Very unlikely that they add that. Some mods add that possibility after you have created your own kingdom.
  2. Moldri

    Picks, axes and hammers.

    FrisianDude 说:
    Not in the normal way, no. I think it has to change weapon type for it to work. You could use x to switch between two-handed and polearm mode and between one-handed and two-handed and to switch missile weapons to melee ones, but you can't switch, for example, a polearm for a polearm and a one-hander for a one-hander if you don't use a script like Dusk Voyager mentioned.
    Which is rather a shame, ofcourse.
    So it will not work? Hmm, I have atleast gotten to a point where I don't a ****load of errors when building the module. Only one in process_items saying "IndexError: list index out of range". I have no clue what that means.
  3. Moldri

    Picks, axes and hammers.

    Why the mesh in module_items.py named steel_pick_new but in weapons_meshes1.brf just steel_pick? And when I try to build the module it says that "itp_one_handed" is not defined?
  4. Moldri

    Picks, axes and hammers.

    Thank you both very much. Doesn't sound like an extremely hard thing to do, even to me, but we'll see. :smile:
  5. Moldri

    Picks, axes and hammers.

    Is it possible to program, for example the steel pick, to use the blunt side of the weapon just like you can swich a javelin to a polearm? I have tried fiddling with the module system, but I don't have almost any experience with it. The forum search got me nowhere. But that could have been my...
  6. Moldri

    Banner that's not in use?

    So when will those awesome banners be ready? I like that you give a lot of different colours for one banner.
  7. Moldri

    Banner that's not in use?

    edbzoso 说:
    It just seems odd that I have to share my banner with another lord.
    After you choose a banner that's already in use with some other lord, he will be assigned a new one.
  8. Moldri

    ON HOLD - Pike & Blade Merged v3.3.2 (Needs to be updated to 1.143/DP 4.1)

    imgran 说:
    I had to break up a situation where the Sarranids and the Swadians were literally always ganging up on the Rhodoks.  Made for interesting gameplay the first time around since it made being a Rhodok warlord fun, especially since those are probably the two scariest countries in the game if they get going, but in the end it was just too predictable.  Killed replay outright.  And for me it took Swadia and especially the Sarranids right off the list of potential vassals, since I prefer signing up as a vassal to an underdog.   

    So what I did, was make the Sarranids a little more eager to sieze the city of Dhirim, which is always a bit of a hot potato anyway.  So now it's a bit more free flowing, and yes, the Rhodoks and Swadians will frequently ally, after they've gotten the initial war out of their systems.  And just as frequently they'll live their lives not bothering each other.  This is most likely to happen after the Swads have lost some ground in another front and need to close one potential trouble source and shore up their position to keep either the Sarranids or the Nords at bay somehow.

    I have then started a few new games where Swadia and Rhodok are at war from the start, so it must have been just random occurrence. I also remembered a thing that has bugged me regarding the bandit respawnings. In some earlier version (1.2 I think) and the native game, there was a ****load of bandits to dodge in the beginning of the game. Now there is only 2-4 small parties of them around their hideouts. Is it a bug or not?
  9. Moldri

    Warband ruined M&B for me

    JosieJ 说:
    1. I've never played M&B, but I understand a lot of players who switch complain about the animations because they're not used to them.  Time will cure this as you get used to them.

    Yes, that is true. I switched briefly back to M&B some time ago and I was like "WTF, those old animations were terrible. How the hell didn't I notice it before?" :grin:. About the debug - don't cheat.
  10. Moldri

    ON HOLD - Pike & Blade Merged v3.3.2 (Needs to be updated to 1.143/DP 4.1)

    Nice work with the reboot, Imgran. I have one big problem though. What the hell has happened with Swadian-Rhodok relations? I have tried 3-4  new saves and they always form alliances, defensive packs and so on... Hell, being a Rhodok vassal, my relationship with them was 14 while with the swadian it was 100 all the time. I didn't have this problem in v1.2.
  11. Moldri

    An issue with rescuing lords.

    No map icon will appear if you ask for that fire. Just enter the city/castle at midnight and it should work.
  12. Moldri

    Do the Swadians always get killed?

    aymbot 说:
    For me it's always the Khergits who get stomped. Always.  Usually the Vaegirs and Swadians weaken them while the Sarranids are the only ones actually taking any territory.  In my current game Swadia holds Narra and the Sarranids took Halmar and soon after the Rhodoks declared war and took it from them heh.
    Same here. Khergit lands always end up being divided between Swadia and Sarranids.
  13. Moldri

    Mod to hire companions?

    Try maybe the Native Mod Compilation. It has the the option to gather all the companions in the first town you encounter.
  14. Moldri

    Reworked 1866 Banners Textures

    These look very good! Nice and old, just as I like it :grin:. I wouldn't mind having them in the game, nor should the 1866 team.
  15. Moldri

    Revolver ammunition

    XenonFORT 说:
    Is a bit weird and odd that I have to buy the ammo for the pistol, and more when I'm in red numbers. Dinamite and throwing knifes help when you are out of ammo, but I can't afford a rifle or a shotgun, and giving the ammo to a companion doesn't work for me, so in battles I'm a bit stressed since I have to rely almost totally on my companions to win ranged battles.
    You have to wait a little after giving them the ammo. Visit a town or some other scene and after that it should be refilled....atleast that works for me :smile:
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