I looked at the SP changes and am...how should I say: underwhelmed? MP is fun from times to times, but I bought the game because of SP and the sandbox it offers - from idea. MP is a nice bonus feature that is nice to have in my book but I could cope without as well. And all those 14 GB Steam is loading right now feel like they centralise on number-fapping in MP? Oh....you now have to be hit 3.2 times now with a javelin instead of 3,3 times. Your armor is 4 points higher, but the damage you receive is scaled up as well. You only have to chop a shield 9 times instead of ten times.
Just meta-shifting from the group that baws most to the next one. Last time I looked, it was OP cav, now archers, infantry tomorrow, rinse and repeat.
I might be blind and in real life I wear glasses but am I the only one who feels like SP is not really progressing much?
It is nice that a medic skill now finally works after hideout battles but thanks to the strange leveling system I do not even get that perk! Nice that civillians now have civillian weapons. Yeah...important, for sure. Diplomacy? Trade? RNG elements? Discussion options? I do not read about these.
Feels more like they are developing 'Call of Duty 1200 A.D.'
For instance in the notes for 1.5.8 I read
Governor assignments in the Clan screen will now take place when the screen is closed to prevent unwanted teleportations of clan members.
Great! As if I have the time to run around all of Calradia to collect my captured caravan leaders/ clan members while a vassal and permanently at war. This is not making things better, but even worse in my book without an option to call your mates to a location. New helmet art. Yay! Could it be that this game will eventually stop being enjoyable in SP or my interest will die before full release just because they keep people occupied with MP?
*sighs*
Or am I missing something seriously here?