The transfer of fiefs upon death is a brilliant idea which seems more like an oversight that should have been in the game already. I can understand in cases where fiefs are granted by the lord, and so the lord gets to pick who inherits them should the owner die, but for cases where the lord dies or in cultures where succession of fief ownership is hereditary (or if there is no one else from the faction to inherit them), it should fall to the next in line or nearest kin. They shouldn't completely change to another random factions. In the least, they should become independent until someone conquers them.Arranging marriages of your offspring and family is a core element of Medieval diplomacy and a keystone of dynastic dreams.
Fiefs should transfer with kin unless the nations culture/laws say otherwise. I was disappointed to find out, after hunting down and personally executing every Vlandian Lord that their lands did not transfer to me. I married the Vlandian Kings eldest daughter and killed all her brothers, sister and father --- aaand all ALL vlandian lords only to see the kingship and lands be given to the king of the desert. Why does he get them? I have no idea.
I know there is a lot of ground to cover in development and I'm sorry if this exact topic is addressed somewhere else or in the road map. But please, please implement arranged marriage and code to facilitate the transfer of fiefs upon death. Whether those fiefs go to the next eldest son or so on. This will help stitch together a fabric of reality that can be historically manipulated.
Thanks! That worked!msvcp120.dll is for Microsoft Visual C++ 2013 Redistributable. You need to download and install the x64 version of it.
Can you try launching the game through here?
E:\SteamLibrary\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_wEditor\Bannerlord.Native.exe
We suspect there are some system DLLs missing. You will be able to see which ones are missing through launching here.
Both are on the same SSD and are installed in the same location (path). Second bullet I listed of things I have tried/checked. Thanks, though.Make sure the install path is the same as your bannerlord folder. It uses the same resources as the game and installing it onto a different drive or folder doesn't work.
I think there should be more companions that you can shape as you want, but at the same time, many players use leveled companions to give them a quick boost early game. With death enabled, players might not want to have to re-level companions that have died as well.The companions should come with base level skills so you can mold them into the type of help you want. I have reset my game so many times hoping for a Vlandian scouting companion I lost count.
Already installed. I tried reinstalling and repairing, and neither worked.Do you have Visual C++ installed? I had the same issue and it fixed it
Thanks. Already have (have not heard back yet). I still have this thread open in the chance that someone comes along with a solution.Best to raise a bug report as normal advice hasn't worked https://forums.taleworlds.com/index.php?forums/bug-crash-reports.784/
You can choose editor or press CTRL+E. Either way, it should open the editor. My problem is that the game doesn't launch, so it never gets to that menu.Strange, I load the tools via Bannerlord - Mod tools (downloaded in steam tools) and then at the game menu you can choose editor.