I have an idea for a Tamriel mod! Or maybe we should call it Tamriel: Empire at War!!
I dont know if anyone here is working on something similar. I know nothing about modding, but if anyone is interested in a fantasy mod based on the Elder Scrolls universe, contact me and we can brainstorm. The idea is pretty clear on my mind (clearer than I can expose here without making it too long and boring).
- Factions representing each of the races in the ES universe, and having their kingdoms correspond in the map as well.
- Lore type rivalries at the beginning of the game (for example, at the beginning, Skyrim and Morrowind are at war)
- Armor and weapons designed not just from what we have seen in the games, but also stuff from concept art and the like. To fill the game with more fantasy like armor and weapons, maybe somebody can lend some textures and designs.
- Dungeons: it'd be cool if it could be integrated a dungeon crawling sort of scenarios in different parts of the game, like caves or ruins in the map. I remember a mod once that played like a third person adventure game, so something like that could be incorporated. This is a secondary, tentative idea.
- Maybe implement a couple of quest paths with rewards, including rare items like Dwemer armor (maybe incorporate dungeons in such quests, and daedric quests). Also secondary.
- Dangerous and renegade daedric worshippers patrolling the map (with Atronachs!) Maybe each region can have their own type of daedric worshipper.
- Daedric shrines along the map that can give you combat bonuses once a week or so.
- Add mages and fighters guilds to cities, where you can buy spells, atronachs, and ingredients to boost stats (mage), or hire mercenaries, buy weapons, armor, horses, and books that increase fighting stats (fighter). The fighter's guild can replace the tavern when it comes to hiring troops; or, maybe in the tavern the troops are low level, when the troops bought in the guild are more expensive, but higher in the troop tree.
- Dwemer ghosts patrolling the Morrowind area. Dangerous to fight, but with big rewards.
- Magic spells and a magicka weapon skill.
- Lore oriented companions. With this I mean that the backstories shoould be lore related. Just for fun, not like you need to open complicated quest paths.