So it is official, we are nearing the end, with only balance, improvents and "minor" features on the horizon.
On one side, I am disapointed that the TW gave up on any meaningful roleplaying quality of the game.
- No real quests outside of the main questline
- No enhancements to dialogs to add more player variation
- No Trait influencing dialog options for players
- No enhacements to Persuasion (which currently is stupid from a RP standpoint, because you pick ALL the options, only the order in which you pick them is up to the player)
- No improvements to marriage, which is just so terrible from a RP standpoint
- No feasts, or any events of any kind. All there is is Combat (oh, and Board Games).
- No dialog support for game features (as a second method to using the menu)
- No dialogs to give immersion for Kingdom Decisions and Diplomacy
- No support for Scenes. (Please give me a REASON to visit these scenes!)
- No interesting companios
- No gang-related features, making Roguery only meaningful (you guessed it!) in Combat, in the form of Raiding and Loot
- No further point to Minor Factions, except as extra parties for warfare.
- I could go in...
On the other side, this means release is much closer than I hoped, which means modders can finally take over...