Recent content by Marko͘

  1. Marko͘

    EU Mod Battle Open Deluge Naval Cup

    There's enough teams from the Polish Deluge community and a few not signed up NW ones atm, however the tournament won't start just yet.

    There's an ongoing mercenaries and upcoming native stuff I'm gonna be very busy with. I'll see if I can find someone from the Polish community that'd be willing to host this with the format & servers provided.
  2. Marko͘

    INT Native Battle Open [Warband 5 Day Cup] Announcement and Signups

    Team Name:
    Milites Fortunae
    TAG
    MF
    Contact 1:
    Marko
    Steamlink
    Contact 2:
    Tomkin
    Steamlink
    Banner:
    banner-wb.png


    Marko
    1264993
    ID2
    Tomkin
    1120387
    ID2
    Dekkers
    734018
    ID2
    Svoboda
    3266541
    ID2
    Silen
    1314743
    ID2
    Sombie
    1233255
    ID2
    Akreal
    1376182
    ID2
    Andrew
    1841134
    ID2
    Romenia
    4430908
    ID2
    Mark
    1559251
    ID2
    Mako
    4170636
    ID2
    PLAYER12
    ID1
    ID2
    PLAYER13
    ID1
    ID2
    PLAYER14
    ID1
    ID2
    PLAYER15
    ID1
    ID2
    Preferred Division: C
  3. Marko͘

    Sieges are still a big fail after OVER A YEAR

    Very wise words here <--
    Spot on MadVader. A bit of reflection from a Multiplayer modder perspective:

    The self-imposed pressure can be insane because of the way MP playercounts work. People playing bring more people playing, and you're competing with other MP mods and vanilla in a very limited player pool. First mods to start dropping off population due to lack of updates die off beyond the point of no return. No one joins a server with 5/200 people on.

    You have to keep constantly pushing updates, and the best MP mods with lots of player retention had a lot of work put into marketing, reaching people and announcing news(Including roadmaps, for Taleworlds readers).

    Singleplayer mods are at a much lower risk of 'dying' due to a lack of updates but they lose clout and public interest unless well maintained, and I think the SP modders have it way worse with the 'when update' thread spam and pressure.

    timescales, meetings, development queues
    Having a developer meeting with basically hobbyist volunteers on how your niche Multiplayer mod balance should keep evolving is one of the most difficult things I've had to deal with. Even with teams where people have a similar vision for things, balance talk can get very exhausting and subjective.

    They dont have to fix the issue going forward (if it breaks next patch).
    You absolutely do if you don't want the project to die.

    They dont have to think about performance issues or memory limits. They dont have to think about how people can change the code going forwards or if it works on every scene.
    Taking care of in-game performance and code maintainability are the qualities of good and excellent mods that survived and became classics.
  4. Marko͘

    [WRC] Congratulations and Thank Yous

    Thanks for the tournament, well organised.
  5. Marko͘

    Musket Era I cant use The Deluge Mod

    Please don't multipost, I edited your posts into one.

    Like I said, are you sure that your mod folder is named 'The Deluge'?
  6. Marko͘

    Musket Era I cant use The Deluge Mod

    Use this download: https://www.moddb.com/mods/the-deluge/downloads/the-deluge-1010-installer

    And make sure the mod folder in Warband/Modules is called The Deluge
  7. Marko͘

    EU Mod Battle Open Deluge Naval Cup

    Reserved, gonna use this thread to see if there's interest from the Deluge community to host this.
  8. Marko͘

    EU Mod Battle Open Deluge Naval Cup

    Summary The Deluge Naval Cup is a small new tournament on the Deluge mod, centered around ship battles. Clans will fight under the banner of their chosen faction, manning 10-cannon pinnaces in a contest of sailing, shooting and ship crew efficiency. Note: The tournament format might undergo...
  9. Marko͘

    Warband Remastered

    Stop Vader, these are painful thoughts of what will never happen.

    Also they'd inevitably screw up some core mechanics in the process for 'artistic vision' and it'd ruin the legacy of an otherwise great game.
  10. Marko͘

    South Slavic Thread

    Radije bi potrosio disk space na 50gb turskih serija nego instalirao to
  11. Marko͘

    Random Media v.4 (Comedy Optional, Interesting Optional)

    Yemeksepeti hacked
    Facebook hacked
    Epic Game Store had problem at account logins
    Taleworlds' website was not reachable
    Now, news tell that Linkedin hacked.

    Nowadays. Hot days.
    Am i wrong?
  12. Marko͘

    An Open Letter to TaleWorlds from the Kingdoms of Arda team, and the Total-Conversion Mod Community about our concerns and frustrations with Bannerlor

    Your lack of self awareness is truly gold.

    I'm sorry mr. IQ. Please do not let this stop you from posting on the forums, your copy pasta material is of excellent quality and this forum badly needs some new stuff.
  13. Marko͘

    An Open Letter to TaleWorlds from the Kingdoms of Arda team, and the Total-Conversion Mod Community about our concerns and frustrations with Bannerlor

    Seriously, it is obvious that you are not a forum poster; why do you participate on platforms you do not understand?
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