luvfatfish的最近内容

  1. Resolved [1.5.0] Game stuck on first loading screen

    I was able to load in after deleting engine_config.txt . Thanks Fuyushi!
  2. Resolved [1.4.3 beta] Village notables power levels all resetting to 100, no noble troops available

    Same here. Pretty annoying, after a few months passes in game, the only units you will ever get are Tier 1 with no noble units. I believe it take 200 power level for the noble units to spawn.
  3. Resolved 1.4.2 Stuttering in large battles 1k+ when enemy retreats (kind of fixed)

    How to Reproduce: In large battles, I have noticed the game will stutter (frame rate drops to zero for 15 seconds to 2 minutes then resumes for a few seconds) once the enemy decides to retreat. There appears to be a pocket of enemies that will get stuck unable to retreat when this happens and...
  4. Resolved [1.4.0 beta] CTD on attempt to load game or start new campaign

    I reverted to 1.3 then back to 1.4 again and the beta 1.4 patch works for me now. Icons for a town under seige rocks...
  5. Resolved 1.4 Beta Crash on launch

    Same. Can't load save or create new campaign on 1.4 beta. I was able to roll back to 1.3 and load save and create new campaign.
  6. Best Computer to run Bannerlord as of May 2020- Money is no object

    Don't know if this will help, but the game definitely seems CPU limited. With an intel 9900k @ 4.8ghz and 64gigs of ram I can do 550 person battles fairly reliably @ 4k resolution with a 1080ti @ 60fps. Everything is watercooled and overclocked. Like others said, you need a good SSD.

    If this game reliably uses multiple cores in an efficient manner I would be shocked considering I am CPU limited with an 8 core processor @ 4k. I did go look at the CPU utilization during a big siege battle, it appears that all 16 cores (hyperthreading) are being utilized heavily. Like all other games that are CPU limited, fastest single core speed usually matters more than anything else. Love AMD, but 64 cores are probably useless. Just my opinion from playing with the settings.

    That made me go reading (dev quote)...
    "We generally try to use Data Oriented Design, which enables us to achieve high amounts of parallelism and core usage. Currently, 60-70% of the frame is fully parallel, which means it can, and will, use all of the cores of current and next gen CPUs for the foreseeable future, ... this means that as new, higher core count CPUs begin to emerge, Bannerlord will scale well with the new hardware and players will be able to test bigger and denser battles."

    Personally, I would still go intel because most games do not multi-thread well and fastest single core performance has been king for a very long time. Times do change though. If bannerlord is all your going to play AMD may be better.
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