The current texture I'm using is from another resource and it doesn't have any more room for UV mapping.Somebody 说:
jacobhinds 说:
Hopefully the project will live up to your expectationsFallon 说:
DarthTaco 说:
(agent_set_wielded_item, ":player_agent", "itm_tanto"),
(agent_set_animation, ":player_agent", "anim_suicide"),
(try_begin),
(agent_get_animation, ":current_anim", ":player_agent"),
(eq, ":current_anim", "anim_suicide_continue"),
(agent_set_hit_points,":player_agent", 0, 1),
(agent_deliver_damage_to_agent, ":player_agent", ":player_agent"),
(try_end),
])